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1f13124b38
For example... If a hitobject is pressed but the result is a shake, this will stop processing hits. |
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.. | ||
Connections | ||
DrawableHitCircle.cs | ||
DrawableOsuHitObject.cs | ||
DrawableOsuJudgement.cs | ||
DrawableSlider.cs | ||
DrawableSliderBall.cs | ||
DrawableSliderHead.cs | ||
DrawableSliderRepeat.cs | ||
DrawableSliderTail.cs | ||
DrawableSliderTick.cs | ||
DrawableSpinner.cs | ||
DrawableSpinnerBonusTick.cs | ||
DrawableSpinnerTick.cs | ||
SkinnableLighting.cs | ||
SliderInputManager.cs | ||
SpinnerSpinHistory.cs |