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Remove unnecessary second iteration over NestedHitObjects

This commit is contained in:
Dean Herbert 2024-01-05 03:25:00 +09:00
parent 9d9e6fcfdb
commit 35eff639cb
No known key found for this signature in database
3 changed files with 3 additions and 21 deletions

View File

@ -246,11 +246,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Ball.UpdateProgress(completionProgress);
SliderBody?.UpdateProgress(HeadCircle.IsHit ? completionProgress : 0);
foreach (DrawableHitObject hitObject in NestedHitObjects)
{
if (hitObject is ITrackSnaking s)
s.UpdateSnakingPosition(HitObject.Path.PositionAt(SliderBody?.SnakedStart ?? 0), HitObject.Path.PositionAt(SliderBody?.SnakedEnd ?? 0));
}
foreach (DrawableSliderRepeat repeat in repeatContainer)
repeat.UpdateSnakingPosition(HitObject.Path.PositionAt(SliderBody?.SnakedStart ?? 0), HitObject.Path.PositionAt(SliderBody?.SnakedEnd ?? 0));
Size = SliderBody?.Size ?? Vector2.Zero;
OriginPosition = SliderBody?.PathOffset ?? Vector2.Zero;

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@ -17,7 +17,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public partial class DrawableSliderRepeat : DrawableOsuHitObject, ITrackSnaking
public partial class DrawableSliderRepeat : DrawableOsuHitObject
{
public new SliderRepeat HitObject => (SliderRepeat)base.HitObject;

View File

@ -1,15 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
/// <summary>
/// A component which tracks the current end snaking position of a slider.
/// </summary>
public interface ITrackSnaking
{
void UpdateSnakingPosition(Vector2 start, Vector2 end);
}
}