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Remove weird red fade that didn't work
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@ -88,8 +88,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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break;
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case ArmedState.Miss:
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this.FadeOut(ANIM_DURATION);
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this.TransformBindableTo(AccentColour, Color4.Red, 0);
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this.FadeOut(ANIM_DURATION, Easing.OutQuint);
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break;
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case ArmedState.Hit:
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