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mirror of https://github.com/ppy/osu.git synced 2024-11-14 19:47:24 +08:00
osu-lazer/osu.Game/Rulesets/Edit
2022-05-27 16:55:13 +02:00
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Checks Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
BeatmapVerifierContext.cs Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
DistancedHitObjectComposer.cs Merge branch 'master' into use-normalised-precise-scrolling 2022-05-27 16:55:13 +02:00
DrawableEditorRulesetWrapper.cs Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
EditorToolboxGroup.cs Use ExpandingButtonContainer in editor composer 2022-01-06 21:10:45 +09:00
ExpandingToolboxContainer.cs Fix toolbox expand being interrupted by gaps between groups 2022-05-06 19:06:40 +09:00
HitObjectComposer.cs Update screen padding and colouring to better match new designs 2022-05-24 18:43:22 +09:00
HitObjectSelectionBlueprint.cs Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
IBeatmapVerifier.cs Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IDistanceSnapProvider.cs Merge branch 'master' into snapping-tidy-distance 2022-05-05 19:55:55 +09:00
IPositionSnapProvider.cs Add enum to snap method as alternative to mutliple nested invocations 2022-05-12 16:19:07 +09:00
PlacementBlueprint.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
SelectionBlueprint.cs Don't hide SelectionBlueprints themselves, only their children 2022-05-12 19:26:13 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00
SnapType.cs Add "None" snap type to fix flags not working correctly 2022-05-19 15:57:17 +09:00