1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Mania
2022-08-20 21:39:10 -04:00
..
Beatmaps Update parameter discards 2022-06-24 21:26:19 +09:00
Configuration Automated #nullable processing 2022-06-17 16:37:17 +09:00
Difficulty Add explanatory comment 2022-08-17 19:03:48 +09:00
Edit Add a few more overlooked beatmap save states on setup screen modifications 2022-08-16 16:31:56 +09:00
Judgements Automated #nullable processing 2022-06-17 16:37:17 +09:00
MathUtils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Merge branch 'master' into ruleset-localization 2022-08-14 15:17:44 -04:00
Objects Rename const 2022-08-09 13:20:20 +09:00
Properties Automated #nullable processing 2022-06-17 16:37:17 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources/Testing/Beatmaps Add test ensuring converter doesn't modify original beatmap 2021-09-10 00:00:12 +09:00
Scoring Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skinning Apply IRenderer changes 2022-08-02 19:50:57 +09:00
UI Automated #nullable processing 2022-06-17 16:37:17 +09:00
DualStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaFilterCriteria.cs Remove the nullable disable annotation in the mania ruleset. 2022-07-03 21:04:39 +08:00
ManiaInputManager.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaRuleset.cs Localise hit result name 2022-08-14 14:57:02 -04:00
ManiaSettingsSubsection.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ManiaSkinComponent.cs Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
osu.Game.Rulesets.Mania.csproj Adjust package titles 2021-01-18 11:08:03 +09:00
SingleStageVariantGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
VariantMappingGenerator.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00