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mirror of https://github.com/ppy/osu.git synced 2024-11-15 14:37:30 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
2020-03-11 00:36:56 +09:00
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.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Rename data class 2020-03-11 00:36:56 +09:00
Resources Add numbers to old skin for better identification 2019-12-17 13:54:25 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.4.0 to 16.5.0 2020-02-10 08:24:12 +00:00
OsuBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
OsuDifficultyCalculatorTest.cs Adjust diffcalc test expected value 2019-12-06 15:53:01 +09:00
OsuLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
StackingTest.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
TestSceneCursorTrail.cs Resolve CS0067. 2019-10-30 23:43:13 +08:00
TestSceneDrawableJudgement.cs Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
TestSceneEditor.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneFollowPoints.cs Use stacked positions 2020-03-04 09:46:53 +09:00
TestSceneGameplayCursor.cs Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
TestSceneHitCircle.cs Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
TestSceneHitCircleArea.cs Cover area just outside circle in test 2020-03-06 22:09:02 +01:00
TestSceneHitCircleComboChange.cs Add test scene for hitcircles and combo changes 2019-09-26 17:18:16 +09:00
TestSceneHitCircleHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneHitCircleLongCombo.cs Apply brace style. 2019-11-11 20:13:13 +08:00
TestSceneHitCirclePlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneHitCircleSelectionBlueprint.cs Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
TestSceneLegacyBeatmapSkin.cs Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
TestSceneMissHitWindowJudgements.cs Add late miss judgements 2020-03-10 15:45:21 +09:00
TestSceneOsuDistanceSnapGrid.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneOsuFlashlight.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneOsuPlayer.cs Fix indentation 2019-08-30 14:54:46 +09:00
TestSceneResumeOverlay.cs Update VisibilityContainer usage in line with framework 2019-06-11 15:13:58 +09:00
TestSceneShaking.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneSkinFallbacks.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneSlider.cs Move SkinnableTestScene to main project for consumption by other rulesets 2020-02-17 14:19:39 +09:00
TestSceneSliderComboChange.cs Add slider combo change test 2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSliderInput.cs Make slider tracking match what is on screen 2020-02-03 11:55:14 +09:00
TestSceneSliderPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSliderSelectionBlueprint.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneSpinner.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSpinnerHidden.cs Mods -> SelectedMods 2019-12-13 21:45:38 +09:00
TestSceneSpinnerPlacementBlueprint.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneSpinnerRotation.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneSpinnerSelectionBlueprint.cs Remove unused method 2019-10-03 18:43:46 +09:00