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Break
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
HUD
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Update usages to new naming
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2022-01-06 22:54:43 +09:00 |
PlayerSettings
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Split out SettingsToolboxGroup from PlayerSettingsGroup
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2022-01-06 21:05:00 +09:00 |
BeatmapMetadataDisplay.cs
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Update all simple cases of switching to IWorkingBeatmap
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2021-11-17 20:56:57 +09:00 |
BreakOverlay.cs
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Remove redundant arguments
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2021-07-05 23:52:39 +08:00 |
BreakTracker.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
ComboEffects.cs
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Fix combo break sound not playing after rewind
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2020-11-13 13:38:14 +09:00 |
DimmableStoryboard.cs
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Add further xmldoc
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2021-04-18 07:25:49 +03:00 |
EpilepsyWarning.cs
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Ensure that all changes to screen backgrounds are on the correct thread
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2021-01-05 15:22:50 +09:00 |
FailAnimation.cs
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Add note about how the background colour is restored
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2021-12-14 13:25:19 +09:00 |
FailOverlay.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
GameplayClock.cs
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Remove ClockToProcess, always process underlying clock
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2021-04-16 20:17:21 +09:00 |
GameplayClockContainer.cs
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Resolve GameplayClockContainer instead of Player
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2021-09-20 10:28:58 -04:00 |
GameplayMenuOverlay.cs
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
GameplayState.cs
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Make GameplayState.Score immutable
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2021-10-05 14:55:40 +09:00 |
HotkeyExitOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
HotkeyRetryOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
HUDOverlay.cs
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Fix most open compound words in identifiers being closed
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2021-12-27 20:26:28 -08:00 |
ILocalUserPlayInfo.cs
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Remove unnecessary public prefix in interface specification
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2021-08-17 16:22:14 +09:00 |
ISamplePlaybackDisabler.cs
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
KeyCounter.cs
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Add spaces to comments
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2020-05-04 18:36:24 -07:00 |
KeyCounterAction.cs
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
KeyCounterDisplay.cs
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Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
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2021-09-20 23:52:01 +09:00 |
KeyCounterKeyboard.cs
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Apply input method signature refactorings
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2020-01-20 19:35:37 +09:00 |
KeyCounterMouse.cs
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Apply input method signature refactorings
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2020-01-20 18:17:21 +09:00 |
KeyCounterState.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
MasterGameplayClockContainer.cs
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Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
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2021-09-17 15:43:38 +09:00 |
PauseOverlay.cs
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Update usages of Drawable.Click()
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2021-08-04 17:30:33 +09:00 |
Player.cs
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Detach and reattach scores to make work
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2022-01-12 17:00:16 +09:00 |
PlayerConfiguration.cs
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Rename variable to better reflect its purpose
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2021-08-16 16:48:40 +09:00 |
PlayerLoader.cs
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Fix clear identifier typos
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2021-12-27 20:26:28 -08:00 |
ReplayPlayer.cs
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Remove usage of key repeat helper method
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2021-11-18 13:13:36 +09:00 |
ReplayPlayerLoader.cs
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Add test coverage
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2020-06-15 20:32:27 +09:00 |
ResumeOverlay.cs
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Make OverlayContainers with no blocking input VisibilityContainers
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2019-10-14 16:27:59 -07:00 |
RoomSubmittingPlayer.cs
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Don't bind to RoomId where it's expected to be constant
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2021-08-24 14:25:40 +09:00 |
ScreenSuspensionHandler.cs
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Apply changes to AllowScreenSuspension bindable
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2021-04-07 21:20:44 +09:00 |
ScreenWithBeatmapBackground.cs
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Remove unnecessary AllowTrackAdjustments overrides, add true to SongSelect
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2021-09-15 13:12:57 +03:00 |
SkipOverlay.cs
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Update UI cases where repeat should not be handled
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2021-11-18 13:13:36 +09:00 |
SoloPlayer.cs
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Various updates to ruleset and primary key usages to move closer to realm support
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2022-01-12 16:57:13 +09:00 |
SoloSpectator.cs
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Rename BeatmapCard{ => Normal}
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2021-12-21 08:26:21 +01:00 |
SoloSpectatorPlayer.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SongProgress.cs
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Remove unused property in SongProgress
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2021-09-18 12:05:06 -04:00 |
SongProgressBar.cs
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Move handling of replay seek operations out of progress bar
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2021-07-09 14:28:59 +09:00 |
SongProgressGraph.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
SongProgressInfo.cs
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
SpectatorPlayer.cs
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Use OnlineID instead of legacy IDs for equality and lookups
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2021-12-10 16:11:48 +09:00 |
SpectatorPlayerLoader.cs
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Separate solo spectator player and "exit on restart" logic to own class
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2021-08-27 13:24:37 +03:00 |
SpectatorResultsScreen.cs
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Rename SpectatorStreamingClient -> SpectatorClient
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2021-05-20 15:55:07 +09:00 |
SquareGraph.cs
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Update usages of BufferedContainer in line with framework changes
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2021-11-05 15:54:49 +09:00 |
SubmittingPlayer.cs
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Replace usages of Wait with WaitSafely
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2022-01-04 11:51:41 +09:00 |