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mirror of https://github.com/ppy/osu.git synced 2025-01-15 15:12:57 +08:00
osu-lazer/osu.Game/Rulesets/Edit
Salman Ahmed 0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
..
Checks Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Tools Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
BeatmapVerifierContext.cs Fix formatting of #nullable enable 2021-05-14 03:38:35 +02:00
DrawableEditorRulesetWrapper.cs Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
EditorToolboxGroup.cs Use ExpandingButtonContainer in editor composer 2022-01-06 21:10:45 +09:00
HitObjectComposer.cs Change "distance spacing" multipler type to double 2022-02-16 03:28:12 +03:00
HitObjectSelectionBlueprint.cs Fix hit object selection blueprint potential null reference 2021-07-08 14:19:00 +09:00
IBeatmapVerifier.cs Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
IBeatSnapProvider.cs Fix beat snap implementation being incorrect 2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs Change "distance spacing" multipler type to double 2022-02-16 03:28:12 +03:00
PlacementBlueprint.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
ScrollingToolboxGroup.cs Use ExpandingButtonContainer in editor composer 2022-01-06 21:10:45 +09:00
SelectionBlueprint.cs Fix unresolved xmldocs 2021-05-18 13:11:58 +09:00
SnapResult.cs Remove need for ManiaSnapResult 2020-05-25 19:33:03 +09:00