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Components
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Adjust initialisation code to start with combo colour picker hidden
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2025-01-14 08:54:46 +01:00 |
Compose
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Merge pull request #31473 from bdach/colorhax
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2025-01-14 20:52:15 +09:00 |
Design
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Enable nullability for design screen
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2023-01-14 02:24:48 +03:00 |
GameplayTest
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Fix editor player crashing with UR counter present in skin
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2024-07-08 11:14:32 +02:00 |
Setup
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Update textbox usage in line with framework changes
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2025-01-14 16:29:56 +09:00 |
Timing
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Select closest timing point every time the timing screen is changed to
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2025-01-08 14:24:46 +01:00 |
Verify
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Rewrite IssueTable to use virtualised list
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2024-06-26 10:40:02 +02:00 |
BackgroundDimMenuItem.cs
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Use existing strings
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2023-01-15 14:39:34 +03:00 |
BeatmapEditorChangeHandler.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
BindableBeatDivisor.cs
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Adjust visuals of tick display (and fine tune some other timeline elements)
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2024-08-21 16:46:14 +09:00 |
BottomBar.cs
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Merge pull request #28788 from bdach/timeline-redesign
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2024-07-12 10:58:59 +02:00 |
ClipboardContent.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
CreateNewDifficultyDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
DeleteDifficultyConfirmationDialog.cs
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Fix delete dialogs having generic "Caution" header text
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2024-10-07 16:46:53 +09:00 |
Editor.cs
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Merge branch 'master' into editor-storyboard-display-2
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2025-01-08 15:46:08 +01:00 |
EditorBeatmap.cs
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Implement basic bookmark support in editor
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2024-12-03 15:14:22 +01:00 |
EditorBeatmapProcessor.cs
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Only update combo information when any changes happened
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2025-01-08 10:28:06 +01:00 |
EditorBeatmapSkin.cs
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Enable NRT in EditorBeatmapSkin
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2024-02-23 14:52:44 +01:00 |
EditorChangeHandler.cs
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Add RestoreState() to IEditorChangeHandler
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2024-06-11 11:31:30 +02:00 |
EditorClipboard.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
EditorClock.cs
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Do not expose track directly in EditorClock
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2025-01-07 11:40:18 +01:00 |
EditorLoader.cs
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Rename AllowBackButton to AllowUserExit and rewrite visibility flow structure
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2024-11-26 16:52:39 -05:00 |
EditorRoundedScreenSettings.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
EditorRoundedScreenSettingsSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorScreen.cs
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Move workaround to subscreen
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2024-05-24 10:35:33 +02:00 |
EditorScreenMode.cs
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Localise part of editor
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2023-01-15 01:50:47 +03:00 |
EditorScreenWithTimeline.cs
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Add back incorrectly removed control point display toggle
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2024-08-22 01:05:47 +09:00 |
EditorSkinProvidingContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorState.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
ExternalEditScreen.cs
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Add error logging on failure to begin/end external edit
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2024-07-11 09:54:12 +02:00 |
HitAnimationsMenuItem.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IEditorChangeHandler.cs
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Add RestoreState() to IEditorChangeHandler
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2024-06-11 11:31:30 +02:00 |
LegacyEditorBeatmapPatcher.cs
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Implement basic bookmark support in editor
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2024-12-03 15:14:22 +01:00 |
ManualBreakPeriod.cs
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Make (Manual)BreakPeriod a class again
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2024-06-19 14:53:09 +02:00 |
PromptForSaveDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
ReloadEditorDialog.cs
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Attempt full editor reload on key count change
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2024-06-11 11:31:49 +02:00 |
SaveRequiredPopupDialog.cs
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Simplify save dialogs
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2024-07-11 12:15:17 +09:00 |
TableHeaderText.cs
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Rewrite ControlPointTable to use virtualised list
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2024-06-26 10:40:02 +02:00 |
TransactionalCommitComponent.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
WaveformOpacityMenuItem.cs
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Move timeline toggle controls to "view" menu
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2024-06-17 10:16:40 +02:00 |