Dan Balasescu
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f3cd3d7d3b
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Fix TestAllSamplesStopDuringSeek test failure
https://github.com/smoogipoo/osu/actions/runs/9986761756/job/27599851263
This is a bit of a workaround, likely timing related. I don't foresee an
until step in this case to cause false-passes.
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2024-07-18 16:26:42 +09:00 |
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Dean Herbert
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88ec0cdbc7
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Fix seek ending too early in sample playback test
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2024-03-12 17:35:39 +08:00 |
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Dean Herbert
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4184a5c1ef
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Add flag to allow backwards seeks in tests
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2024-02-29 23:05:28 +08:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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87760bbc06
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Fix IsCatchingUp not being in correct state
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2022-08-15 20:17:48 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Bartłomiej Dach
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9ae019eb39
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Move ISamplePlaybackDisabler to more general namespace
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2022-05-08 10:38:58 +02:00 |
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Dan Balasescu
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494955aff1
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Resolve inspection issues
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2022-04-14 13:11:11 +09:00 |
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smoogipoo
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8ffbcc9860
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Fix test failures and general discrepancies
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2021-01-20 14:05:35 +09:00 |
|
smoogipoo
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de9d075f94
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
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smoogipoo
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feabca860b
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Fix sample playback test
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2020-11-13 18:35:33 +09:00 |
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Dean Herbert
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03d566da35
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Rename test variable and remove unncessary cast
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2020-10-27 14:35:12 +09:00 |
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Dean Herbert
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606a4304a8
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Remove unused usings
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2020-10-27 14:33:16 +09:00 |
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Dean Herbert
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6853da459d
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Move sample pausing logic out of FrameStabilityContainer
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2020-10-27 13:54:33 +09:00 |
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Dean Herbert
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e3eaba7b2c
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Move ISampleDisabler implementation to Player and FrameStabilityContainer
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2020-10-14 19:39:48 +09:00 |
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Bartłomiej Dach
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9eeac759b8
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Re-enable and fix gameplay sample playback test
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2020-10-05 21:22:32 +02:00 |
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Dean Herbert
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606a08c6ad
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Temporarily ignore failing gameplay samples test
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2020-10-05 20:01:12 +09:00 |
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Dean Herbert
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e1c4c8f3d5
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Add failing test coverage of gameplay sample pausing (during seek)
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2020-10-05 14:27:51 +09:00 |
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