Dean Herbert
dfe3240b45
Merge pull request #12353 from nekodex/songselect-hoversamples
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Add a hover sample type for SongSelect buttons
2021-04-10 01:45:47 +09:00
Jamie Taylor
ffacd38e57
Reduce the randomised pitch range of hover sounds
2021-04-09 23:03:14 +09:00
Jamie Taylor
8a0da06e89
Add a hover sample type for SongSelect buttons
2021-04-09 23:00:40 +09:00
Dean Herbert
8004652d27
Merge branch 'master' into optimised-has-flag-checks
2021-02-25 21:24:39 +09:00
smoogipoo
dff1d80f39
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Dean Herbert
a362382d38
Add back more correct null checks
2021-02-25 14:06:21 +09:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
a2035a2e84
Stop hover sounds from playing when dragging (scrolling)
2021-02-12 12:22:35 +09:00
Dean Herbert
970039b7e3
Split out hover sample debounce logic so it can be more easily used in other places
2021-02-12 12:14:49 +09:00
Dean Herbert
3990738dbb
Merge pull request #11734 from nekodex/fix-checkbox-sound
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Prevent the default on-click sample from playing for OsuCheckbox
2021-02-11 16:02:37 +09:00
Jamie Taylor
c8899aff92
Prevent the default on-click sample from playing for OsuCheckbox
2021-02-11 14:36:41 +09:00
Dean Herbert
26c9a60b0d
Merge branch 'hover-pitch-randomisation' into update-resources
2021-02-11 14:20:22 +09:00
Dean Herbert
625eb78a11
Simplify with an early exit for null sample
2021-02-10 17:59:52 +09:00
Jamie Taylor
4e2ab0bad2
Use a separate sample set for Toolbar buttons
2021-02-10 17:48:36 +09:00
Jamie Taylor
73ab1b2b21
Add pitch randomisation to HoverSounds on-hover sample playback
2021-02-10 17:42:24 +09:00
Dean Herbert
4bc324f040
Rename parameter to make more sense
2021-02-05 15:29:32 +09:00
Dean Herbert
9e9e382bee
Merge branch 'master' into user-beatmap-downloading-states-2
2021-02-05 15:27:17 +09:00
Joehu
4e530d2eaf
Remove old alpha hack from nub fill
2021-02-04 13:05:37 -08:00
Dean Herbert
794f9e5e93
Add missing centre anchor/origin
2021-02-04 22:53:41 +09:00
Dean Herbert
b32e10514d
Fix padding on label text not being double-applied (meaning no padding between nub and text)
2021-02-04 16:58:02 +09:00
Dean Herbert
3148bbda2a
Allow custom font to be used in OsuCheckbox
2021-02-04 16:54:17 +09:00
Dean Herbert
b2f1e133f8
Allow checkbox nub to be moved to the left
2021-02-04 16:53:55 +09:00
Bartłomiej Dach
cb87da2bb8
Merge branch 'master' into freemod-select-overlay
2021-02-03 22:19:35 +01:00
smoogipoo
5a56e2ba4b
Fix sound duplication due to checkbox
2021-02-02 21:29:00 +09:00
Dean Herbert
41593ff09e
Privatise protected property setters
2021-02-02 19:14:44 +09:00
Dean Herbert
fb52ac8c69
Share remove from playlist button design with adjacent download button
2021-02-02 16:57:08 +09:00
smoogipoo
8ffbcc9860
Fix test failures and general discrepancies
2021-01-20 14:05:35 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Salman Ahmed
bd44bf8c0b
Extract disabling progress bar user-interactivity
2021-01-18 10:51:39 +03:00
Salman Ahmed
1f12b2bd09
Rename download state Downloaded
to Importing
2021-01-13 18:04:53 +03:00
Bartłomiej Dach
49c6abcb5c
Remove mention of default value in xmldoc
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Just bound to get outdated with every change anyway. Look at the actual
default value declaration to see what the default is.
2021-01-08 18:26:41 +01:00
Dean Herbert
e156bcdcae
Remove unnecessary (and broken) requiresDebounce check
2021-01-08 14:05:34 +09:00
Dean Herbert
11801d61c1
Use nullable doubule to better represent initial playback case
2021-01-08 14:05:22 +09:00
Dean Herbert
8f52a83b29
Share hover sound debounce across all instances via SessionStatics
2021-01-07 18:47:20 +09:00
Dean Herbert
6620eadec3
Reduce default hover sound debounce interval
2021-01-07 18:47:03 +09:00
Bartłomiej Dach
0880e76da8
Mark background dim layer as possibly-null
2021-01-05 22:56:53 +01:00
Bartłomiej Dach
ac1d6d4444
Make auto-property get-only
2021-01-05 22:56:53 +01:00
Dean Herbert
0639429a23
Fix test (and remove no longer valid test)
2021-01-05 18:10:39 +09:00
Dean Herbert
0b1ee2e267
Remove unused dispose logic
2021-01-05 17:42:19 +09:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
smoogipoo
10c1823534
Remove now unused files
2020-12-07 22:07:11 +09:00
Bartłomiej Dach
a3afd88387
Use Interpolation.Lerp
2020-11-28 20:35:03 +01:00
Endrik Tombak
8ad4cf73f5
Scale stars from 0.4 to 1
2020-11-28 17:09:43 +02:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
58c9e57a68
Fix comment
2020-10-21 17:17:23 +02:00
Dean Herbert
22112e4303
Fix ISourcedFromTouch events being blocked by LoadingLayer
2020-10-21 23:11:51 +09:00
Dean Herbert
cb1784a846
Fix score displays using non-matching zero padding depending on user score display mode
2020-10-19 14:05:28 +09:00
Dean Herbert
254eba9008
Add and consume skinnable accuracy counter
2020-10-15 17:53:16 +09:00
Dean Herbert
219cbec6bd
Split out DefaultScoreCounter and make ScoreCounter abstract
2020-10-15 16:32:30 +09:00