Dean Herbert
85518b4d99
Enforce non-null for BeatmapManager WorkingBeatmap resources
2020-12-22 12:06:10 +09:00
Dean Herbert
a97a2b2a66
Add nullability to BeatmapManager's GameHost reference
2020-12-22 12:03:25 +09:00
Dean Herbert
10c2745682
Add region specifications around implicit interface implementations
2020-12-22 12:01:09 +09:00
Bartłomiej Dach
4eec4c1fe0
Merge branch 'master' into fix-editor-background-sticking
2020-12-21 20:31:59 +01:00
Bartłomiej Dach
34149bb8a6
Merge pull request #11225 from peppy/fix-texture-loader-usages
2020-12-21 19:11:03 +01:00
Bartłomiej Dach
f96d2f4ba4
Merge branch 'master' into fix-texture-loader-usages
2020-12-21 18:35:34 +01:00
smoogipoo
c07b2d89e6
Merge branch 'master' into realtime-multiplayer-2
2020-12-21 18:44:03 +09:00
smoogipoo
f21b4a269f
Reduce wait length
2020-12-21 18:42:55 +09:00
smoogipoo
56bd3d8a82
Add realtime multiplayer test scene
2020-12-21 18:42:31 +09:00
smoogipoo
8427ee1b8e
Fix incorrect cached type
2020-12-21 18:42:23 +09:00
smoogipoo
0566ed1a9b
Add button to main menu
2020-12-21 18:38:44 +09:00
Dean Herbert
423c6158e1
Highlight timeline drag area when hovered for better visibility
2020-12-21 18:10:11 +09:00
Dean Herbert
d1be7c23d9
Increase height of timeline drag area
2020-12-21 18:09:56 +09:00
Dean Herbert
d11d754715
Increase size of circle display on timeline
2020-12-21 18:09:37 +09:00
Dean Herbert
3e3d5b2e37
Merge pull request #11235 from smoogipoo/fix-apibeatmapset-deserialisation
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Fix metadata lost in beatmapset deserialisation
2020-12-21 18:03:30 +09:00
Dean Herbert
44af32dc47
Merge pull request #11234 from smoogipoo/fix-category-serialisation
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Fix room category being serialised as int
2020-12-21 18:03:10 +09:00
Dean Herbert
83f1350d7d
Fix editor background not being correctly cleaned up on forced exit
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Closes #11214 . Should be pretty obvious why.
2020-12-21 17:49:11 +09:00
Dean Herbert
1fa261ef38
Merge pull request #11222 from bdach/taiko-dho-pooling
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Enable pooling for taiko DHOs
2020-12-21 17:36:52 +09:00
Dean Herbert
5ec64c0348
Merge pull request #11232 from smoogipoo/participant-count-serialisation
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Make participant count non-nullable
2020-12-21 17:34:01 +09:00
smoogipoo
9fa1f60b7d
Fix incorrect footer being used
2020-12-21 17:31:15 +09:00
Dean Herbert
1dcee2fb39
Merge pull request #11228 from smoogipoo/nullable-endsat
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Make room Duration/EndDate nullable
2020-12-21 17:24:40 +09:00
Dean Herbert
e1b2de27a6
Update osu!mania legacy skin's judgement animation to match stable
2020-12-21 17:23:23 +09:00
smoogipoo
93cac000e5
Merge branch 'fix-apibeatmapset-deserialisation' into realtime-multiplayer-2
2020-12-21 17:16:28 +09:00
smoogipoo
eb46c9ce9b
Fix metadata lost in beatmapset deserialisation
2020-12-21 17:11:30 +09:00
Dean Herbert
d5644c7f86
Merge pull request #11229 from smoogipoo/fix-non-abstract-test
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Make RealtimeMultiplayerTestScene abstract
2020-12-21 16:58:04 +09:00
smoogipoo
04af072da7
Merge branch 'fix-category-serialisation' into realtime-multiplayer-2
2020-12-21 16:57:22 +09:00
smoogipoo
e23d81bfc6
Use enum property
2020-12-21 16:56:45 +09:00
smoogipoo
a021aaf546
Fix room category being serialised as ints
2020-12-21 16:42:21 +09:00
Dean Herbert
d096f2f8f6
Fix potential cross-thread operation during chat channel load
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The callbacks are scheduled to the API thread, but hooked up in BDL
load. This causes a potential case of cross-thread collection
enumeration.
I've tested and it seems like the schedule logic should be fine for
short term. Longer term, we probably want to re-think how this works so
background operations aren't performed on the `DrawableChannel` in the
first place (chat shouldn't have an overhead like this when not
visible).
Closes #11231 .
2020-12-21 16:39:50 +09:00
smoogipoo
5d73359bd7
Make participant count non-nullable
2020-12-21 16:35:19 +09:00
Dean Herbert
e135c324d4
Merge branch 'master' into taiko-dho-pooling
2020-12-21 16:24:40 +09:00
smoogipoo
64a32723f3
One more case
2020-12-21 16:23:42 +09:00
Dean Herbert
06d4b323d1
Merge pull request #11221 from bdach/taiko-hitobject-application
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Add support for hitobject application to taiko DHOs
2020-12-21 16:23:40 +09:00
smoogipoo
6d483ff0e6
Merge branch 'fix-non-abstract-test' into realtime-multiplayer-2
2020-12-21 16:22:18 +09:00
smoogipoo
14ea49a14d
Merge branch 'nullable-endsat' into realtime-multiplayer-2
2020-12-21 16:22:16 +09:00
smoogipoo
dbffe735de
Merge branch 'master' into realtime-multiplayer-2
2020-12-21 16:22:14 +09:00
smoogipoo
c3d1eaf36d
Make RealtimeMultiplayerTestScene abstract
2020-12-21 16:21:05 +09:00
smoogipoo
a59124dd93
Make room duration/endsat nullable
2020-12-21 16:18:39 +09:00
Dean Herbert
0c9b1c3a73
Merge pull request #11227 from smoogipoo/fix-incorrect-room-null-check
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Fix incorrect joinedroom null checks
2020-12-21 16:14:42 +09:00
smoogipoo
82cf58353c
Fix incorrect joinedroom null checks
2020-12-21 15:38:20 +09:00
Dean Herbert
a5bcf1dc20
Expose resources to skin via interface (and share common pieces with beatmap)
2020-12-21 15:18:52 +09:00
Dean Herbert
0ffbe12fcc
Expose resources to beatmaps in a saner way
2020-12-21 14:22:34 +09:00
Dean Herbert
7c804be4d3
Rename textureStore to make its purpose more clear
2020-12-21 14:06:33 +09:00
Dean Herbert
bc212b2538
Merge branch 'master' into fix-texture-loader-usages
2020-12-21 13:51:55 +09:00
Dean Herbert
a8569fe15c
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
2020-12-21 13:35:46 +09:00
Dean Herbert
c37840b37c
Merge pull request #11208 from smoogipoo/realtime-ready-button
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Implement the realtime multiplayer ready button
2020-12-21 11:57:30 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button
2020-12-21 11:19:03 +09:00
Dean Herbert
2274902446
Merge pull request #11207 from smoogipoo/realtime-participants-list
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Implement the realtime multiplayer participants list
2020-12-21 11:18:32 +09:00
Bartłomiej Dach
6e21806873
Adjust sample test to pass with pooling
2020-12-20 18:44:47 +01:00
Bartłomiej Dach
b24fc1922e
Enable pooling for taiko DHOs
2020-12-20 18:44:47 +01:00