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Commit Graph

52486 Commits

Author SHA1 Message Date
Bartłomiej Dach
54eb2083c0
Merge pull request #18691 from peppy/toolbar-scrolling-ruleset-selection
Allow scrolling overflow of ruleset buttons in the toolbar
2022-06-14 21:43:00 +02:00
Salman Ahmed
1f31e3fb51 Add volume UI to toolbar music button 2022-06-14 22:15:12 +03:00
Salman Ahmed
7f23677972 Add volume control support via toolbar music button 2022-06-14 22:15:12 +03:00
Salman Ahmed
6fe5cacd3c Fix hot reload crashing toolbar test scene 2022-06-14 22:15:12 +03:00
Bartłomiej Dach
300663684c
Merge branch 'master' into toolbar-scrolling-ruleset-selection 2022-06-14 20:25:06 +02:00
Dean Herbert
c55c7becba Always use current ruleset to ensure URL is valid 2022-06-15 02:38:44 +09:00
Dean Herbert
1951eb30bc Remove call to RegisterUriScheme
Seems both unnecessary, and crashes the whole came on macOS.
2022-06-15 02:27:51 +09:00
Dean Herbert
0d36495cfc Fix up code quality, use more correct URL and update button text 2022-06-15 02:25:06 +09:00
Dean Herbert
7861043202
Merge pull request #18690 from frenzibyte/toolbar-block-scroll
Block scroll input from passing through game toolbar
2022-06-15 02:23:28 +09:00
Dean Herbert
cf82843e3d Merge branch 'master' into jaxxibae/master 2022-06-15 02:15:24 +09:00
Dean Herbert
49ec2572b8 Allow scrolling overflow of ruleset buttons in the toolbar 2022-06-15 01:43:10 +09:00
Salman Ahmed
d89c11e49e Allow Toolbar to block scroll input from passing through 2022-06-14 19:10:13 +03:00
Salman Ahmed
cd74f22e12 Add failing test case 2022-06-14 19:10:13 +03:00
Dean Herbert
6be4209458 Fix AlwaysPresent specification in wrong container 2022-06-15 01:04:43 +09:00
Dean Herbert
cac724f436 Re-enable ignored tests that will work again now 2022-06-15 00:51:08 +09:00
Dean Herbert
88d5e074a8 Rename lowPriority to batchImport 2022-06-15 00:46:00 +09:00
Dean Herbert
f11fe54385 Remove custom hash function flow 2022-06-15 00:42:30 +09:00
Dean Herbert
2f8290831a Skip quick import clause when importing a single item
Closes https://github.com/ppy/osu/issues/18600.
2022-06-15 00:26:34 +09:00
Dean Herbert
7affef75b0 Remove unused Import method in SkinManager 2022-06-15 00:26:34 +09:00
Dean Herbert
cf2238f683
Merge pull request #18688 from peppy/too-many-import-methods
Various clean-up on model managers / importer classes
2022-06-15 00:12:33 +09:00
Dan Balasescu
cc7943dfb1
Merge pull request #18687 from peppy/editor-repeat-behaviour-change-collapsing
Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 20:24:13 +09:00
Dean Herbert
94ba71aa13 Remove one more usage of lowPriority 2022-06-14 20:21:28 +09:00
Dean Herbert
c179a13d25
Merge pull request #18685 from peppy/fix-editor-z-key
Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 20:12:42 +09:00
Dean Herbert
6250caca29 Remove duplicate implementation of same thing 2022-06-14 20:01:11 +09:00
Dean Herbert
e96c5ce703 Move and correct xmldoc to interfaces 2022-06-14 20:00:16 +09:00
Dean Herbert
84e526a2d9 Move methods around to make more sense 2022-06-14 20:00:08 +09:00
Dean Herbert
9f599a5ab4 Remove unused lowPriority flag from one Import method 2022-06-14 19:52:30 +09:00
Dean Herbert
ca0765a932 Tidy up various delegation implementations 2022-06-14 19:46:59 +09:00
Dean Herbert
d73c0ca659 Remove unused methods from IModelImporter
All the xmldoc is already present in `RealmArchiveModelImporter` so
nothing is lost here.
2022-06-14 19:42:11 +09:00
Dean Herbert
c30644328c Fix timing adjustment repeat buttons firing one change per repeat invocation 2022-06-14 19:21:02 +09:00
Dean Herbert
aeca138930 Fix ctrl-z in editor also seeking to start in addition to undo 2022-06-14 18:48:57 +09:00
Dean Herbert
0147a8ecee Add test coverage of HUD components still getting updated when hidden 2022-06-14 18:35:49 +09:00
Dean Herbert
a20e43c2ae Ensure containers which are being used to hide HUD elements still update for now
I don't think this is necessarily a final solution (as this means all
HUD elements are adding overhead even when not visible), but this will
make the implementations much easier for the time being.

I've checked and can't notice any perceivable overhead in profiling so
we should be fine for now.
2022-06-14 18:22:25 +09:00
Salman Ahmed
fa4930c586 Remove no longer necessary ReceivePositionalInputAt overrides in timeline components 2022-06-14 00:19:47 +03:00
Salman Ahmed
c49b8e4a5c Allow BlueprintContainer and SelectionHandler to receive input outside bounds 2022-06-14 00:19:15 +03:00
Salman Ahmed
9fc04924eb Revert "Provide context menu items at BlueprintContainer for out-of-bounds support"
This reverts commit 85fc218edf.
2022-06-14 00:02:02 +03:00
Dean Herbert
bd9ea9bd6f Revert most unnecessary changes
Turns out `AlwaysPresent` at top level is actually enough.

This reverts commit 86163d2225.
2022-06-13 23:58:14 +09:00
Dan Balasescu
0771265caf
Merge pull request #18458 from apollo-dw/evaluators
Move individual object difficulty calculations to separate methods in osu!
2022-06-13 22:23:17 +09:00
Dan Balasescu
f73142c50f Remove for loop 2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24 Fix ever-increasing flashlight-strain 2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18 Merge remote-tracking branch 'master/master' into evaluators 2022-06-13 12:27:02 +01:00
apollo-dw
add9b4a7a4 Merge branch 'master' into evaluators 2022-06-13 12:16:22 +01:00
Bartłomiej Dach
54980cbfc1
Merge pull request #18674 from peppy/remvoe-unnecessary-existing-check
Remove unnecessary file existence check in model import process
2022-06-13 12:52:21 +02:00
Dean Herbert
336df62a1f Remove unnecessary file existence check
This is not required due to `createFileInfos` always being run before we
get to this point (I believe this was added after the initial code to
check existence was added).

This flow is covered in
`BeatmapImportTests.TestImportThenReimportAfterMissingFiles`, which
still passes with the change.

While this check isn't doing any harm, as I'm going through the flow for
import-skipping, less checks are appreciated.
2022-06-13 18:57:30 +09:00
Dan Balasescu
b88461b3c9
Merge pull request #18671 from peppy/latency-scrolling-gameplay
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 18:46:46 +09:00
Dan Balasescu
7ac8ba0a74
Merge pull request #18368 from apollo-dw/dho
Move object history in difficulty calculation to the object itself
2022-06-13 17:31:08 +09:00
Dean Herbert
f997886142 Add scrolling gameplay visualisation mode to latency certifier 2022-06-13 17:18:32 +09:00
Dean Herbert
fd09760421
Merge pull request #18667 from peppy/remove-unlimited-frames-warning
Remove unlimited frame limiter warning
2022-06-13 16:40:36 +09:00
Dean Herbert
86163d2225 Fix hit error meters not updating visual state when hidden
It is an expectation of users that when the HUD is shown after a period
of being hidden, it will visually reflect the state based on recent
judgements.

To achieve this, I've added `AlwaysPresent` and moved the transform
application to the meter level, rather than at a child level. If this is
seen as a bad direction, `AlwaysPresent` can be applied to the drawable
children and the transforms can be moved back.

Also of note, `ColourHitErrorMeter` is pretty weird. The flow class
could potentially be removed and reduce `AlwaysPresent` usage by one.
Can do that refactor as part of this PR if preferred.

Closes #18624.
2022-06-13 16:38:57 +09:00
Dean Herbert
17eaf7bb5c Add failing test coverage showing hit meters don't update when not visible 2022-06-13 16:36:22 +09:00