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Fix AlwaysPresent specification in wrong container

This commit is contained in:
Dean Herbert 2022-06-15 01:04:43 +09:00
parent 0147a8ecee
commit 6be4209458

View File

@ -94,6 +94,7 @@ namespace osu.Game.Screens.Play
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AlwaysPresent = true,
Margin = new MarginPadding(10),
Spacing = new Vector2(10),
AutoSizeAxes = Axes.Both,
@ -111,7 +112,6 @@ namespace osu.Game.Screens.Play
Margin = new MarginPadding(10),
Spacing = new Vector2(10),
AutoSizeAxes = Axes.Both,
AlwaysPresent = true,
LayoutDuration = FADE_DURATION / 2,
LayoutEasing = FADE_EASING,
Direction = FillDirection.Vertical,