mk56-spn
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b22363ed8c
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Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode
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2023-01-19 10:31:02 +01:00 |
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Bartłomiej Dach
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7299d227d1
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Add failing test case
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2023-01-18 21:42:22 +01:00 |
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Bartłomiej Dach
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06212bca51
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Restructure test scene to demonstrate failure
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2023-01-18 21:41:00 +01:00 |
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Dean Herbert
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181473c5fc
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Rename flow to better match its purpose
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2023-01-17 18:28:08 +09:00 |
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Dean Herbert
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35ad66eef9
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Give flow container a type to avoid locally casting in every location
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2023-01-17 18:27:33 +09:00 |
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Dean Herbert
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09c7ab3af6
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Rename exposed settings to make more sense
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2023-01-17 18:27:15 +09:00 |
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Dean Herbert
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f923dc5009
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Use framework Direction instead of local enum
It should be stable enough to use.
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2023-01-17 18:27:15 +09:00 |
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mk56-spn
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f3873b73e3
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Clean up syntax for readability
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2022-12-16 20:56:34 +01:00 |
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mk56-spn
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0c177aa7de
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Improve tests, simplify "updateDisplay" method
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2022-12-15 16:12:34 +01:00 |
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mk56-spn
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8efe7528e3
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change ruleset source to avoid issues with converted beatmaps
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2022-12-12 15:10:10 +01:00 |
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mk56-spn
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4d592184ca
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temp cmt
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2022-12-12 11:53:07 +01:00 |
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mk56-spn
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58bf081096
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Fix judgement counter not loading after first attempt in gameplay, Fix typo in Display
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2022-12-12 10:52:55 +01:00 |
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mk56-spn
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a107fca5d0
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Hide "Full" option from counter flow directions
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2022-12-12 00:33:28 +01:00 |
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mk56-spn
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161894da3b
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Add more test checks and fix deserialisation test
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2022-12-11 23:58:10 +01:00 |
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mk56-spn
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4c17b27273
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Add Display, Counter, Tests
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2022-12-11 23:47:17 +01:00 |
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