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osu-lazer/osu.Game.Tests/Visual/Gameplay/TestSceneJudgementCounter.cs
2022-12-12 11:53:07 +01:00

143 lines
5.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Diagnostics;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD.JudgementCounter;
namespace osu.Game.Tests.Visual.Gameplay
{
public partial class TestSceneJudgementCounter : OsuTestScene
{
private ScoreProcessor scoreProcessor = null!;
private JudgementTally judgementTally = null!;
private TestJudgementCounterDisplay counter = null!;
private readonly Bindable<JudgementResult> lastJudgementResult = new Bindable<JudgementResult>();
private int iteration;
[SetUpSteps]
public void SetupSteps() => AddStep("Create components", () =>
{
var ruleset = CreateRuleset();
var r = ruleset.CreateBeatmapConverter(Beatmap.Value.Beatmap);
var n = r.Convert().BeatmapInfo.Ruleset.CreateInstance();
Debug.Assert(ruleset != null);
scoreProcessor = new ScoreProcessor(n);
Child = new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(ScoreProcessor), scoreProcessor), (typeof(Ruleset), n) },
Children = new Drawable[]
{
judgementTally = new JudgementTally(),
new DependencyProvidingContainer
{
RelativeSizeAxes = Axes.Both,
CachedDependencies = new (Type, object)[] { (typeof(JudgementTally), judgementTally) },
Child = counter = new TestJudgementCounterDisplay
{
Margin = new MarginPadding { Top = 100 },
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre
}
}
},
};
});
protected override Ruleset CreateRuleset() => new ManiaRuleset();
private void applyOneJudgement(HitResult result)
{
lastJudgementResult.Value = new OsuJudgementResult(new HitObject
{
StartTime = iteration * 10000
}, new OsuJudgement())
{
Type = result,
};
scoreProcessor.ApplyResult(lastJudgementResult.Value);
iteration++;
}
[Test]
public void TestAddJudgementsToCounters()
{
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Great), 2);
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Miss), 2);
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.Meh), 2);
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.LargeTickHit), 2);
AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
AddAssert("Check value added whilst hidden", () => hiddenCount() == 2);
}
[Test]
public void TestAddWhilstHidden()
{
AddRepeatStep("Add judgement", () => applyOneJudgement(HitResult.LargeTickHit), 2);
AddAssert("Check value added whilst hidden", () => hiddenCount() == 2);
AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
}
[Test]
public void TestChangeFlowDirection()
{
AddStep("Set direction vertical", () => counter.FlowDirection.Value = JudgementCounterDisplay.Flow.Vertical);
AddStep("Set direction horizontal", () => counter.FlowDirection.Value = JudgementCounterDisplay.Flow.Horizontal);
}
[Test]
public void TestToggleJudgementNames()
{
AddStep("Hide judgement names", () => counter.ShowName.Value = false);
AddAssert("Assert hidden", () => counter.JudgementContainer.Children.OfType<JudgementCounter>().First().ResultName.Alpha == 0);
AddStep("Hide judgement names", () => counter.ShowName.Value = true);
AddAssert("Assert shown", () => counter.JudgementContainer.Children.OfType<JudgementCounter>().First().ResultName.Alpha == 1);
}
[Test]
public void TestHideMaxValue()
{
AddStep("Hide max judgement", () => counter.ShowMax.Value = false);
AddStep("Show max judgement", () => counter.ShowMax.Value = true);
}
[Test]
public void TestCycleDisplayModes()
{
AddStep("Show all judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.All);
AddStep("Show normal judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.Normal);
AddStep("Show basic judgements", () => counter.Mode.Value = JudgementCounterDisplay.DisplayMode.Simple);
}
private int hiddenCount()
{
var num = counter.JudgementContainer.Children.OfType<JudgementCounter>().First(child => child.Result.ResultInfo.Type == HitResult.LargeTickHit);
return num.Result.ResultCount.Value;
}
private partial class TestJudgementCounterDisplay : JudgementCounterDisplay
{
public new FillFlowContainer JudgementContainer => base.JudgementContainer;
}
}
}