Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dan Balasescu
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0458d408bb
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Add replay statistics frames to FramedReplayInputHandler
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2022-01-31 18:53:47 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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ekrctb
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91c7d8d26c
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Introduce StartFrame and EndFrame to simplify the replay interpolation code
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2021-04-16 14:13:41 +09:00 |
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ekrctb
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84bc81a6de
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Make FramedReplayInputHandler.CurrentTime non-null
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2021-04-16 14:13:41 +09:00 |
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Dean Herbert
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2c62b23d85
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Update naming
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2020-07-22 19:53:45 +09:00 |
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Dean Herbert
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648e414c14
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Update InputHandlers in line with framework changes
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2020-07-19 11:39:11 +09:00 |
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smoogipoo
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91735ff367
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Update MathUtils namespace usages
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2020-01-09 13:43:44 +09:00 |
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Dean Herbert
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acdfeef1dc
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Improve how osu!catch stores and replays key actions
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2019-09-12 18:33:46 +09:00 |
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Dean Herbert
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d770dac3bc
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Fix interpolation nullrefs
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2019-03-29 00:35:26 +09:00 |
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Dean Herbert
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70f99400ad
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Fix many behavioural issues and add tests
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2019-03-28 19:28:13 +09:00 |
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Dean Herbert
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09a7950a3b
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Fix handlers for other rulesets
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2019-03-28 15:09:06 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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2ee181daf7
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Re-namespace replay-related classes
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2018-11-28 17:20:37 +09:00 |
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Dean Herbert
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0f37758314
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Update framework
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2018-07-21 16:21:53 +09:00 |
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ekrctb
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d6084c0b30
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Adapt to new input handling changes
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2018-06-22 18:10:27 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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a24e8b02e8
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Rename catch frame's X to Position
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2018-03-01 02:28:15 +09:00 |
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smoogipoo
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195b6642e6
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Reimplement important frames
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2018-03-01 02:28:15 +09:00 |
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smoogipoo
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a3c7755ade
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Implement a conversion process for ReplayFrames
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2018-03-01 02:28:14 +09:00 |
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Dean Herbert
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32b540268e
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Add more human-like catch autoplay support
Closes #1611
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2018-01-22 18:46:59 +09:00 |
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Dean Herbert
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33fdc2c1d6
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Add very basic replay handling
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2018-01-12 18:35:28 +09:00 |
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