tgi74000
|
3d50050089
|
Move shake duration to a constant
|
2018-06-29 10:36:00 +02:00 |
|
Dan Balasescu
|
e3317b5145
|
Make method protected
|
2018-06-29 17:31:13 +09:00 |
|
tgi74000
|
59e03fa528
|
Move Shake to DrawableOsuHitObject, Clean up Shake()
|
2018-06-28 15:33:59 +02:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
af65f2dd48
|
Move AccentColour changes local to rulesets which rely on it
|
2018-03-22 18:53:16 +09:00 |
|
Dean Herbert
|
cb3d0db555
|
Move combo colours completely out of HitObjects
|
2018-03-20 15:50:12 +09:00 |
|
Dean Herbert
|
d0881e443b
|
Merge remote-tracking branch 'upstream/master' into approach-rate
|
2018-01-12 18:05:16 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Shawdooow
|
064758b96d
|
fixes
|
2017-12-31 11:30:58 -05:00 |
|
Shawdooow
|
3ba5dce052
|
new Approach to approach rate
|
2017-12-31 11:15:14 -05:00 |
|
Dean Herbert
|
a2840d2519
|
Fix FadeInDuration not being passed down to sliders' InitialCircle
|
2017-12-30 15:21:25 +09:00 |
|
Aergwyn
|
07040f9fd1
|
rename field
|
2017-12-29 17:52:28 +01:00 |
|
Aergwyn
|
4c2554595e
|
implement hidden (mostly)
some things work and others don't, I dunno
|
2017-12-26 17:25:18 +01:00 |
|
smoogipoo
|
66ee9d1631
|
Update in-line with framework changes
|
2017-11-09 17:04:04 +09:00 |
|
smoogipoo
|
348083f589
|
Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
|
2017-11-09 14:05:05 +09:00 |
|
smoogipoo
|
6883b3742f
|
Make initial DrawableOsuHitObject initial states not use transforms
|
2017-11-02 20:23:28 +09:00 |
|
Dean Herbert
|
86de4fa2e2
|
Apply CI fixes
|
2017-09-12 18:36:19 +09:00 |
|
Dean Herbert
|
d7ac02d090
|
Ensure judgements aren't updated when ArmedState is not idle
|
2017-09-12 18:00:41 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
smoogipooo
|
29941019a5
|
Hacky way to make osu! and taiko work again.
|
2017-09-06 17:44:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
Shane Woolcock
|
9558d2a161
|
Remove unnecessary using
|
2017-08-18 19:39:28 +09:30 |
|
Shane Woolcock
|
44feef78f1
|
Simplify OsuActionInputManager property
|
2017-08-18 19:32:08 +09:30 |
|
Shane Woolcock
|
529732ea47
|
More CI fixes
|
2017-08-18 16:58:01 +09:30 |
|
Shane Woolcock
|
9c6ca2d159
|
Add lazy weak property to DrawableOsuHitObject to find and cache the containing OsuInputManager, if it exists
|
2017-08-18 16:34:01 +09:30 |
|
Thomas Müller
|
a7dc8a892b
|
Update framework
|
2017-07-21 17:24:09 +02:00 |
|
Thomas Müller
|
546efc0181
|
Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
|
71105bb9ee
|
Delay -> ApplyDelay; DelayReset -> ResetDelay
|
2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
|
6063219b72
|
Update framework
|
2017-07-16 13:59:26 +03:00 |
|
Thomas Müller
|
a5e610a7ba
|
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
|
Dean Herbert
|
0e2dc9388a
|
More changes in-line with framework changes.
|
2017-07-10 12:55:47 +09:00 |
|
Dean Herbert
|
220c602218
|
Fix incorrect modifier order.
|
2017-04-28 13:27:20 +09:00 |
|
Dean Herbert
|
4ab636cbb8
|
Update osu! drawables to use TransformSequences.
|
2017-04-27 17:37:38 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|