Bartłomiej Dach
0e5a521695
Merge pull request #25157 from peppy/spinner-anti-cheese-final
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Fix spinner cheese by accounting for spin directionality
2023-10-24 08:13:32 +02:00
Dean Herbert
383d715378
Fix incorrectly named test
2023-10-24 14:59:21 +09:00
Dean Herbert
1274829193
Block scroll and click operations on the left side of song select
2023-10-24 14:51:40 +09:00
Dean Herbert
17070707b5
Update and add remaining country codes to match database
2023-10-24 14:46:58 +09:00
Dean Herbert
11c949d091
Sort countries alphabetically
2023-10-24 14:45:25 +09:00
Dean Herbert
ded99c4097
Simplify calculation
2023-10-24 14:32:03 +09:00
Dean Herbert
1591246afb
Update country code names to match database
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Required for ASS / osu-web cross-compatibility
2023-10-24 13:53:31 +09:00
Salman Ahmed
bcbb77d383
Fix incorrect assumption in taiko circle piece logic
2023-10-24 02:29:46 +03:00
Salman Ahmed
ff66b74b0e
Refactor logic to support DHO pooling
2023-10-24 02:24:00 +03:00
Pasi4K5
c5339f440e
Apply code review suggestions
2023-10-23 23:30:54 +02:00
Bartłomiej Dach
cfd8d05fde
Fix spinner ticks not playing samples correctly sometimes
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Noticed this during work on https://github.com/ppy/osu/pull/25185 .
In some circumstances, it seemed that spinner bonus ticks (and mostly
them specifically) would not always play with the correct volume.
Hours of debugging later pointed at a trace at
`DrawableAudioWrapper.refreshLayoutFromParent()` not firing sometimes.
Initially I thought it to be some sort of framework bug, but after
preparing a diff and running final checks, I noticed that sometimes
the sample was being played *by a `PoolableSkinnableSample` that wasn't
loaded*. And determining why *that* is the case turned out with this
diff.
As it happens, spinner ticks get assigned a start time proportionally,
i.e. the 1st of 10 ticks is placed at 10% of the duration, the 2nd
at 20%, and so on. The start time generally shouldn't matter,
because the spinner is manually judging the ticks. *However*, the ticks
*still* receive a lifetime start / end in the same way normal objects
do, which means that in some cases they can *not be alive* when they're
hit, which means that the `DrawableAudioWrapper` flow *hasn't had
a chance to run*, and rightly so.
To fix, ensure that all spinner ticks are alive throughout the entirety
of the spinner's duration.
2023-10-23 21:29:55 +02:00
Dean Herbert
baf4130f3a
Fix test clock no longer accounting for rate changes
2023-10-23 22:28:40 +09:00
Bartłomiej Dach
4649d281ab
Merge pull request #25202 from EVAST9919/comments-image-size
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Limit image size in `CommentMarkdownContainer`
2023-10-23 13:29:48 +02:00
Dean Herbert
d08ba764dd
Add extended testing of rewind
2023-10-23 20:29:46 +09:00
Dean Herbert
15c1fcbf96
Set ManualClock
rate to 0 to avoid interpolation causing test errors
2023-10-23 20:29:36 +09:00
Dean Herbert
08b7c3d5ad
Remove test which makes less sense with new algorith
2023-10-23 20:01:23 +09:00
Andrei Zavatski
b18a5e63b7
Remove nullable disable
2023-10-23 13:29:46 +03:00
Andrei Zavatski
ac1783fa94
Fix comment
2023-10-23 13:26:59 +03:00
Andrei Zavatski
1dbdbd6de6
Merge branch 'master' into comments-image-size
2023-10-23 13:22:31 +03:00
Salman Ahmed
0cf572d029
Use existing property and fix nullability
2023-10-23 11:46:21 +03:00
Dean Herbert
4e057b446a
Rename accumulated rotation variable
2023-10-23 16:46:15 +09:00
Dean Herbert
fc1254ba47
Update resources
2023-10-23 16:15:56 +09:00
Andrei Zavatski
e1e9c3d7b3
Fix incorrect height limit
2023-10-22 00:33:26 +03:00
Andrei Zavatski
71718bd761
Limit comment sprite height
2023-10-22 00:11:59 +03:00
Dean Herbert
d0599496bd
Merge pull request #25177 from peppy/spinner-max-display
2023-10-21 11:10:09 +09:00
Salman Ahmed
976ae62214
Fix incorrect nullability specification
2023-10-21 01:10:06 +03:00
Salman Ahmed
ab3b51e4a0
Refactor osu!taiko circle piece logic to read better
2023-10-21 00:22:34 +03:00
Salman Ahmed
491f119988
Add animation support for legacy osu!mania column lights
2023-10-21 00:22:34 +03:00
Salman Ahmed
517d0f65b6
Adjust frame length of osu!mania hold-note body animation
2023-10-21 00:22:31 +03:00
Salman Ahmed
badb1310a3
Adjust frame length of osu!mania judgement animation
2023-10-20 23:59:03 +03:00
Salman Ahmed
2a70c331b9
Remove animation support from osu! slider reverse arrow
2023-10-20 23:59:03 +03:00
Salman Ahmed
80ce78e05d
Remove animation support from osu! hit circle overlay
2023-10-20 23:59:03 +03:00
Salman Ahmed
7373a9a784
Remove unnecessary usage of ApplyWithDoubledAlpha
2023-10-20 23:54:29 +03:00
Salman Ahmed
ac8c2a173b
Apply velocity into legacy slider ball animation rate
2023-10-20 22:47:45 +03:00
Bartłomiej Dach
c58a47760e
Merge pull request #25167 from peppy/fix-circle-radius
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Fix circle scale not matching stable due to missing multiplier
2023-10-20 20:59:53 +02:00
Bartłomiej Dach
12282fff5c
Disallow setting sample volume lower than 5% in editor
2023-10-20 15:50:21 +02:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5%
2023-10-20 15:50:13 +02:00
Dean Herbert
3cdcdbaf52
Merge pull request #25178 from nekodex/sfx-tweaks
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SFX tweaks
2023-10-20 22:43:13 +09:00
Jamie Taylor
fbf8f52f7d
Add audio feedback for when keys are pressed during key binding
2023-10-20 21:01:37 +09:00
Jamie Taylor
6b28f85615
Change RevertToDefaultButton
and BackButton
to use Default
sampleset instead
2023-10-20 21:01:36 +09:00
Jamie Taylor
6dc4dbde13
Reduce LoginOverlay
pop-in/pop-out sample panning to match NowPlayingOverlay
2023-10-20 21:01:36 +09:00
Jamie Taylor
e17c94d09d
Change ruleset button hover samples to Default
instead of Button
to match other toolbar buttons
2023-10-20 21:01:36 +09:00
Jamie Taylor
bf608a6b08
Use Button
sample set for NewsCard
2023-10-20 21:01:36 +09:00
Jamie Taylor
ba6e36bd67
Remove NowPlayingOverlay
custom pop-in/pop-out samples in favour of the generic overlay ones
2023-10-20 21:01:36 +09:00
Jamie Taylor
6e8a4c2eff
Fix toolbar ruleset buttons not having hover sounds
2023-10-20 21:01:36 +09:00
Dean Herbert
906b700aca
Fix fudge not being applied
2023-10-20 20:18:14 +09:00
Dean Herbert
a26e0bda35
Merge pull request #25179 from bdach/insufficient-sample-point-query-leniency
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Fix insufficient leniency when querying sample points
2023-10-20 20:07:32 +09:00
Dean Herbert
36eb220142
Merge pull request #25180 from Susko3/update-beatmap-listing-key
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Change beatmap listing key to `B` to match `Ctrl`-`B` shortcut
2023-10-20 20:06:38 +09:00
Dean Herbert
0ae0b0c353
Fix carousel "reset position" marging not scaling with UI scale correctly
2023-10-20 20:04:26 +09:00
Dean Herbert
137a1d948d
Allow interacting with the carousel anywhere in empty space at song select
2023-10-20 20:04:11 +09:00