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Commit Graph

437 Commits

Author SHA1 Message Date
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Dean Herbert
e52a4fe72c Put caught fruit in their own container to reduce casting 2017-09-18 12:33:01 +09:00
Dean Herbert
cfcb0c1c6e Add (incorrectly) exploding fruit 2017-09-15 21:26:36 +09:00
Dean Herbert
4e0aed4b8a Add combo/colour metadata to CatchBaseHit 2017-09-15 20:54:34 +09:00
Dean Herbert
b9ab034f94 Fix catcher movement speed being way too slow
Now matches osu-stable
2017-09-15 19:32:46 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
6682c3a736 Override instead of re-binding event 2017-09-13 16:15:11 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
Dean Herbert
20dae5ee11 Minor refactors 2017-09-12 17:36:46 +09:00
smoogipooo
19db7a8f72 Update in line with framework changes. 2017-09-07 22:46:21 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
Dean Herbert
99458aab48 Propagate framework updates 2017-08-12 19:54:07 +09:00
Dean Herbert
48d4ed55e9 Move a lot of code to framework 2017-08-11 16:11:46 +09:00
Dean Herbert
798fff00b2 Remove shortcomings, remove InputState.Data usage, make everything amazing
No more casting!
2017-08-10 19:28:24 +09:00
Dean Herbert
b6bb07c0b5 Add ConcurrentActionModes to support osu! gameplay more easily 2017-08-10 18:28:22 +09:00
Dean Herbert
459a4cafb1 Remove unnecessary HandleInput 2017-08-09 15:17:05 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
2203d55d64 fixes 2017-08-08 13:31:55 +09:00
Dean Herbert
ff490cf44c Add catching support 2017-08-08 12:58:43 +09:00
Dean Herbert
e67379b6de Use ScrollingHitRenderer 2017-08-08 10:35:56 +09:00
Dean Herbert
4d1dd70cfb Licence headers 2017-08-08 07:32:23 +09:00
Dean Herbert
b71caca131 Expand abilities of catcher 2017-08-07 15:09:31 +09:00
Dean Herbert
51d2b9c35c Tidy up visually 2017-08-07 11:05:58 +09:00
Dean Herbert
81b738f68c Add basic Catcher 2017-08-07 11:05:54 +09:00
Dean Herbert
554d0d6fb8 Update basic structure of Catch project 2017-08-07 11:05:48 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00