Dean Herbert
a2484692b3
Change brackets to square
2021-08-23 20:37:19 +09:00
Dean Herbert
7b3f7cc7c1
Change skin import to also include directory names in the skin name where appropriate
2021-08-23 20:24:00 +09:00
Bartłomiej Dach
58ecee543a
Trim redundant default argument value
2021-08-17 23:00:10 +02:00
Dean Herbert
d66f7cb6b5
Fix tests by allowing retrieval with files where required
2021-08-17 19:21:22 +09:00
Dean Herbert
4bf22db4ff
Attempt to reduce skin lookup overhead where file access is not required
2021-08-17 00:23:30 +09:00
Dan Balasescu
92fcf90768
Merge branch 'master' into import-early-checksum-abort
2021-06-28 19:29:08 +09:00
Dean Herbert
44f875b802
Bypass optimised existing check in SkinManager
(due to custom hashing function)
2021-06-27 16:35:13 +09:00
Dean Herbert
d1f852d102
Make Populate
abstract to avoid unnecessary base call async complexity
2021-06-27 14:29:02 +09:00
Salman Ahmed
71e2815e7e
Update and improve code documentation
...
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-06-22 12:05:17 +03:00
Salman Ahmed
c1284940e1
Fix potentially providing the same skin instance twice in AllSources
2021-06-22 10:49:37 +03:00
Salman Ahmed
d0cdc07b11
Reuse AllSources
when looking up on FindProvider
2021-06-22 10:49:21 +03:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Salman Ahmed
9e5bb146d3
Add xmldoc to SkinManager
...
The `<summary>` part comes from `BeatmapManager`, which I believe works correctly here as well, as this does handle the "storage and retrieval" of skins.
2021-06-22 03:07:31 +03:00
Salman Ahmed
2e01e61177
Move TODO comment to correct location
2021-06-11 11:46:30 +03:00
Dean Herbert
debd359d2e
Update xmldoc
2021-06-11 14:50:21 +09:00
Dean Herbert
b9050f91a4
Expose as Skin
s and consume SkinInfo
from instances
2021-06-11 14:49:35 +09:00
Salman Ahmed
c3a2f2c2a4
Expose default SkinManager
providers for use in RulesetSkinProvidingContainer
2021-06-10 13:07:32 +03:00
Dean Herbert
0cf7c56e7e
Add fallback lookup support for DefaultSkin
2021-06-09 18:51:42 +09:00
Dean Herbert
e0f568aa8f
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-08 15:19:52 +09:00
Dean Herbert
27e3de3ea3
Add TODO about beatmap skin fallback support
2021-06-08 12:12:14 +09:00
Dean Herbert
e7e9197f03
Fix FindProvider
not correctly checking legacy default in SkinManager
2021-06-08 00:42:50 +09:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
b87a5956dd
Add fallback logic to SkinManager
2021-06-06 12:17:55 +09:00
Dean Herbert
39f99bf785
Move FindProvider
to ISkinSource
2021-06-06 12:17:32 +09:00
Dean Herbert
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
Dean Herbert
65709ec7d7
Move leagcy resource store construction local to DefaultLegacySkin
2021-05-31 19:14:49 +09:00
Dean Herbert
b16d10bd95
Provide game-wide resources via IStorageResourceProvider
2021-05-31 18:57:47 +09:00
Dean Herbert
70a844ac10
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
Dean Herbert
4fd89faaa4
Fix default skin not having resources or providing samples
2021-05-27 14:09:01 +09:00
Dean Herbert
0959e7156a
Remove outdated TODO
2021-05-13 17:22:05 +09:00
Dean Herbert
cdcd31b546
Replace ISkinSerialisable
with IsEditable
property
2021-05-13 17:03:17 +09:00
Dean Herbert
19223ba013
Remove left-over debug logging
2021-05-13 16:42:13 +09:00
Dean Herbert
8b9ac86d4b
Merge branch 'master' into skin-serialisation
2021-05-13 12:35:06 +09:00
Bartłomiej Dach
1b579dd838
Extract invariant instantiation info extension method
2021-05-12 23:23:51 +02:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Dean Herbert
a7e83aacfb
Ensure default skins are copied before modifying
2021-05-11 18:39:15 +09:00
Dean Herbert
a67cead0b3
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 18:39:15 +09:00
Dean Herbert
b248b2e5e3
Hook up full save/load flow
2021-05-11 18:39:14 +09:00
Dean Herbert
0324bfa857
Change checks back to Contains
2021-03-25 14:14:38 +09:00
Salman Ahmed
fc5719e445
Fix SkinManager not handling extensions casing comparsion properly
2021-03-24 21:31:53 +03:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
...
This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
f59327cc3e
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-19 20:29:44 +09:00
Dean Herbert
9491e6394a
Include the bundled skins when selecting a random skin
2021-03-19 15:46:43 +09:00
Bartłomiej Dach
aec859b4d1
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
Dean Herbert
2bdffd1004
Move skin requery logic into extension methods
2021-03-15 13:11:58 +09:00
Roman Kapustin
0a1e325fc7
Extract requerying of navigational properties from DbContext
2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474
Workaround InvalidOperation exceptions
2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Dean Herbert
00574a5288
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00