Bartłomiej Dach
f130e48c9e
Remove leftover negative margin
2020-01-29 19:17:07 +01:00
Bartłomiej Dach
c9dda78ded
Refactor drawable hierarchy to center properly
...
* Use FillFlowContainer.Spacing instead of manually applying margins.
* Use Update() for calculating button padding to preserve it after
mod button expansion and adjust FooterButtonRandom to use this method
while avoiding flickering.
* Expose mod display margin to clear it in the footer button.
2020-01-29 18:59:51 +01:00
Viktor Rosvall
ddec59ec91
Further refactoring. I think this may have polluted the FooterButton too much. Not sure what to do about the centering.
2020-01-01 12:22:19 +01:00
Viktor Rosvall
8695e57f62
Hides mod display when no mods are active to fix issue of invisible margin
2019-12-31 12:21:55 +01:00
Viktor Rosvall
f40ebc83ca
Begun refractorization process of wrapping Button text in a FillFlowContainer
2019-12-30 23:58:49 +01:00
Viktor Rosvall
b0bcbf8b93
Adjusted margin to fix the 1 px increase
2019-12-30 21:55:09 +01:00
Viktor Rosvall
875a25c529
adjusted the margin values
2019-12-29 09:00:59 +01:00
Viktor Rosvall
b3d32710df
Centered button mods by adding padding to FillFlowContainer
2019-12-29 00:19:51 +01:00
Dean Herbert
ca862124a5
Fix replay import from main menu causing a hard crash
2019-12-27 19:36:48 +09:00
Dean Herbert
b330aec03e
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain
2019-12-26 23:51:12 +09:00
Dean Herbert
033bb15500
Fix early-escape not continuing to results screen ( #7362 )
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Fix early-escape not continuing to results screen
2019-12-26 23:50:21 +09:00
Dean Herbert
a041f32072
Use cleaner solution via cancellation of older schedule
2019-12-26 19:05:32 +09:00
smoogipoo
8903f286ef
Fix escape not continuing to results screen
2019-12-26 18:27:48 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07
Only drain health in non-break times
2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf
Make processors and break overlay frame-stable
2019-12-26 14:59:49 +09:00
smoogipoo
a4b1c79e18
Initial implementation of HP drain
2019-12-26 14:59:49 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
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# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
41d99df73c
Merge branch 'master' into allow-ctrl-tabbing-on-more-tab-controls
2019-12-25 20:49:45 +09:00
Dan Balasescu
a265a0c7c5
Merge branch 'master' into settings-source-value-changed
2019-12-25 17:23:08 +09:00
Dean Herbert
89886ceb79
Fix incorrect dialog button animating on requesting quit twice ( #7325 )
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Fix incorrect dialog button animating on requesting quit twice
2019-12-25 13:15:30 +09:00
Joseph Madamba
2a5f661408
Merge branch 'master' into allow-ctrl-tabbing-on-more-tab-controls
2019-12-24 08:29:56 -08:00
smoogipoo
c7936e40d5
Protect against potential nullref
2019-12-23 19:13:36 +09:00
Joehu
b038c192d1
Rename property to IsSwitchable
2019-12-22 19:47:47 -08:00
mcendu
796223d3e0
Invert if
2019-12-22 21:39:25 +08:00
mcendu
1f41acc5b9
Integrate auto click into exit confirmed check
2019-12-22 21:20:55 +08:00
mcendu
5d29ff29cb
Animate "Good bye" instead on exit
2019-12-22 20:52:00 +08:00
Joehu
1342556894
Allow ctrl tabbing navigation to chat and song select leaderboards
2019-12-21 10:48:11 -08:00
Dean Herbert
a6bdf04f6b
Remove unused using
2019-12-20 18:36:39 +09:00
Dean Herbert
822903d5db
Update song select statistics when mod changes settings
2019-12-20 18:01:35 +09:00
Salman Ahmed
7d090d6cd9
Fix key overlay appearing regardless of the setting
2019-12-19 17:52:58 +03:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
smoogipoo
2905a4418d
Fix potential nullref
2019-12-18 21:30:57 +09:00
smoogipoo
cb5a35f8f9
Fix incorrect bindable valuechanged usage
2019-12-18 21:08:49 +09:00
smoogipoo
4e11fb0fd7
Merge remote-tracking branch 'refs/remotes/origin/master' into multiplier-text
2019-12-18 19:36:16 +09:00
Dean Herbert
36172cf2bd
Merge pull request #7175 from LeNitrous/update-beatmap-settings
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Display current difficulty statistics with mods applied
2019-12-18 18:43:49 +09:00
Dan Balasescu
6683460240
Merge branch 'master' into update-beatmap-settings
2019-12-18 17:59:27 +09:00
Dean Herbert
bf85f4affb
Fix editor crashing when loading a beatmap for an unsupported ruleset
2019-12-18 17:53:26 +09:00
smoogipoo
8e651962c7
Fix incorrectly binding inside BDL load()
2019-12-18 17:41:30 +09:00
Dean Herbert
ada2ae2b2c
Use tuple to avoid potential for incorrect display
2019-12-18 17:12:41 +09:00
Dean Herbert
e87aa281bf
Don't clone beatmap unnecessarily
2019-12-18 17:00:35 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
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Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
caf3f774ba
CA1309: compare strings correctly.
2019-12-17 13:00:15 +08:00
Huo Yaoyuan
d5994ed484
CA2208: create exceptions correctly.
2019-12-17 13:00:10 +08:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00