smoogipoo
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d1c72f5e13
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Apply changes resulting from IBindable interface updates
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2021-04-16 15:10:53 +09:00 |
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Dan Balasescu
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1ebd9975f6
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Merge pull request #12436 from peppy/fix-placement-slider-timeline-display
Fix slider not displaying in timeline during zero-duration placement
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2021-04-16 14:52:03 +09:00 |
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Dean Herbert
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965a1ead36
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Disallow zero-length slider blueprint placements
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2021-04-16 14:38:30 +09:00 |
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Dean Herbert
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af20863799
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Merge branch 'fix-editor-placement-commit-false' into fix-slider-zero-length
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2021-04-16 14:30:46 +09:00 |
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ekrctb
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a965e8a75d
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Remove AutoGenerator workaround of now-fixed issue
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2021-04-16 14:13:41 +09:00 |
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ekrctb
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91c7d8d26c
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Introduce StartFrame and EndFrame to simplify the replay interpolation code
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2021-04-16 14:13:41 +09:00 |
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ekrctb
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84bc81a6de
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Make FramedReplayInputHandler.CurrentTime non-null
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2021-04-16 14:13:41 +09:00 |
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ekrctb
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936bde28a3
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Remove manual handling of IsActive in RulesetInputManager
Now it is supported in framework
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2021-04-16 14:13:41 +09:00 |
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Dean Herbert
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119c9b4294
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Fix placement blueprints not being correctly removed after a rolled back placement
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2021-04-16 14:11:33 +09:00 |
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Dean Herbert
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5c0ef55691
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Rename SliderPlacementState to make way for more generic version
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2021-04-16 14:09:35 +09:00 |
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Dean Herbert
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42c066e6f2
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Fix slider not displaying in timeline during zero-duration placement
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2021-04-16 13:38:55 +09:00 |
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Dan Balasescu
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a9d1d163bb
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Merge pull request #12431 from peppy/fix-timeline-initial-seek
Fix timeline seeking to an incorrect initial location
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2021-04-16 10:19:12 +09:00 |
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Dean Herbert
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c2340f1fe8
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Move zoom settings back to run in a non-loaded state
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2021-04-16 01:01:03 +09:00 |
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Dean Herbert
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15d48a924b
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Set the timeline's height to a sane non-zero default
This isn't required but makes the initial appearance animation nicer.
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2021-04-16 00:58:32 +09:00 |
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Dan Balasescu
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215ad78045
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Merge pull request #12404 from peppy/volume-control-acceleration
Add simple acceleration to volume metre adjustments
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2021-04-16 00:31:26 +09:00 |
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Dan Balasescu
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587973be25
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Merge pull request #12405 from frenzibyte/top-left-cursor
Add support for legacy skin's `CursorCentre` setting
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2021-04-16 00:30:53 +09:00 |
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smoogipoo
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34859a4760
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Invalidate drawnode on change
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2021-04-15 23:37:05 +09:00 |
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Dan Balasescu
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a19f3bac35
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Merge pull request #12408 from peppy/hide-top-right-elements-as-part-of-hud
Hide top-right HUD overlay elements as part of HUD visibility
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2021-04-15 23:29:55 +09:00 |
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smoogipoo
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6f3158e8c8
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Increase multiplier to 1.8
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2021-04-15 23:24:13 +09:00 |
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smoogipoo
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cc84ffe228
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Merge branch 'master' into volume-control-acceleration
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2021-04-15 23:23:23 +09:00 |
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Dan Balasescu
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6a36e326bc
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Merge pull request #12410 from peppy/mod-barrel-roll
Add "Barrel Roll" mod
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2021-04-15 22:53:34 +09:00 |
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Dan Balasescu
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1e0045ae31
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Merge pull request #12406 from peppy/volume-control-key-repeat
Fix volume controls not supporting key repeat
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2021-04-15 22:47:13 +09:00 |
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Dean Herbert
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7cf15fe729
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Merge pull request #12412 from peppy/timeline-adjustments
Update timeline control point display
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2021-04-15 22:43:26 +09:00 |
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Dean Herbert
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6bfde9c1cb
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Merge pull request #12429 from EVAST9919/editor-fix
Simplify ExtendableCircle even more
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2021-04-15 22:36:32 +09:00 |
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Dean Herbert
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fd3d1fa8e6
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Merge pull request #12376 from ekrctb/refactor-framed-replay-input-hander
Rewrite framed replay input handler for robustness
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2021-04-15 22:26:35 +09:00 |
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Dan Balasescu
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3374895e40
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Merge branch 'master' into mod-barrel-roll
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2021-04-15 22:15:26 +09:00 |
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Dean Herbert
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ea94a90305
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Merge pull request #12428 from smoogipoo/fix-gameplay-cursor-regression
Fix gameplay cursor showing offscreen
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2021-04-15 21:58:43 +09:00 |
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Andrei Zavatski
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71b06d7e61
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Simplify ExtendableCircle even more
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2021-04-15 15:53:21 +03:00 |
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Dan Balasescu
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7beaf0ce55
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Merge branch 'master' into timeline-adjustments
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2021-04-15 21:51:00 +09:00 |
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Dan Balasescu
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ac8e462d32
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Merge branch 'master' into refactor-framed-replay-input-hander
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2021-04-15 21:48:58 +09:00 |
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Dan Balasescu
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503302f63c
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Merge pull request #12423 from peppy/summary-timeline-kiai-display
Show kiai time on summary timeline (and split out other control point types)
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2021-04-15 21:19:33 +09:00 |
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smoogipoo
|
1a987dfbc0
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Fix gameplay cursor showing offscreen
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2021-04-15 21:16:38 +09:00 |
|
Dean Herbert
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ad671ee07a
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Merge branch 'master' into timeline-adjustments
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2021-04-15 20:42:38 +09:00 |
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Dan Balasescu
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e3bf5f1bbb
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Merge branch 'master' into summary-timeline-kiai-display
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2021-04-15 20:41:31 +09:00 |
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Dan Balasescu
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bcde4822f2
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Merge pull request #12421 from peppy/summary-timeline-design-refactors
Show correct colours (and improve design) of summary timeline
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2021-04-15 20:41:20 +09:00 |
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Dan Balasescu
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6f17c19a48
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Merge branch 'master' into summary-timeline-design-refactors
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2021-04-15 20:11:39 +09:00 |
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Dan Balasescu
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b70dae7cf1
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Merge pull request #12420 from peppy/round-timeline-ticks
Add rounded corners to timeline ticks display
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2021-04-15 20:11:20 +09:00 |
|
Dan Balasescu
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98e2245d83
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Merge pull request #12422 from ekrctb/no-lazy-list
Remove usage of Lazy<List<...>> by always allocating an empty list
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2021-04-15 20:09:39 +09:00 |
|
Dean Herbert
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5b06a68b93
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Merge pull request #12330 from Cublibre/master
Send a warning notification if device is unplugged and at low battery
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2021-04-15 19:21:04 +09:00 |
|
Dean Herbert
|
17e021c549
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Update framework
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2021-04-15 18:45:52 +09:00 |
|
Dean Herbert
|
0dc1577f68
|
Split out control point visualisation logic and add special kiai duration handling
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2021-04-15 18:42:30 +09:00 |
|
Dean Herbert
|
153ee25510
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Update base specifications to a more sane default
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2021-04-15 18:42:07 +09:00 |
|
ekrctb
|
d8aa436e81
|
Remove usage of Lazy<List<...>> in NestedPlayfields
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2021-04-15 18:26:01 +09:00 |
|
ekrctb
|
50fad47ebc
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Remove usage of Lazy<List<...>> for NestedHitObjects
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2021-04-15 18:26:01 +09:00 |
|
Dean Herbert
|
bf5af3310a
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Update break colour to not look like kiai time
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2021-04-15 17:04:11 +09:00 |
|
Dean Herbert
|
18e8682f39
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Remove unused using statements
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2021-04-15 17:01:25 +09:00 |
|
Dean Herbert
|
757475e6d4
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Use correct representation colours
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2021-04-15 16:39:20 +09:00 |
|
Dean Herbert
|
da6f9060fa
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Centre end circles to avoid visual gaps
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2021-04-15 16:39:20 +09:00 |
|
Dean Herbert
|
73821beb1d
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Fix break display looking bad on very long beatmaps due to fixed corner radius
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2021-04-15 16:39:20 +09:00 |
|
Dean Herbert
|
dd9a142e89
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Fix TestSceneEditorSummaryTimeline not displaying actual beatmap content
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2021-04-15 16:39:20 +09:00 |
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