ScoreManager
Fix toolbar volume bar masking
Fix missing underscore in `invalid beatmap_hash` notification message
Fix crash when entering multiplayer on macOS
Fix newly placed items in skin editor not getting correct anchor placement
Update Sentry to fix iOS build
Fix bulbs on Catmull sliders
Fix possible crash due to race in DiscordRichPresence
Update hit error metre to use new icons
Revert recent storyboard optimisations
This reverts commit 0881e7c8c1, reversing changes made to 29a37e3585.
0881e7c8c1
29a37e3585
Disable Discord URI registration on macOS for now
Update osu.Framework package
- [ ] Depends on https://github.com/ppy/osu-resources/pull/317.
Add custom message in the case of a `invalid beatmap_hash`
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
Fix some maps requiring multiple intro skips that weren't there on stable
Closes https://github.com/ppy/osu/issues/25633. The reason why that particular beatmap did not have a double skip on stable is here: https://github.com/peppy/osu-stable-reference/blob/e53980dd76857ee899f66ce519ba1597e7874f28/osu!/GameModes/Play/Player.cs#L1761-L1770 The particular place of interest is the `leadInTime < 10000` check. If `leadInTime < 10000`, then `leadIn == leadInTime`, and it turns out that `AudioEngine.Time` will always be more than or equal to `leadIn`, because it's also the gameplay start time: https://github.com/peppy/osu-stable-reference/blob/e53980dd76857ee899f66ce519ba1597e7874f28/osu!/GameModes/Play/Player.cs#L2765 This essentially means that if the `leadInTime` is less than 10000, that particular check is just dead. So a double skip can only occur if the gameplay starts at time -10000 or earlier due to the storyboard.
Fix SkinEditor binding event to external bindable
Fix SpectatorClient holding references to Player
Consider keymods in beatmap filtering + panel display
is null
== null
Fix merging sliders with the same `StartTime` causing a Unhandled Exception
blueprint
SelectionBlueprints
Fix rotate tool button in editor disabled when selecting 1 circle
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>