BreadcrumbControl design adjustments
Multiplayer folder restructure
Rework beatmap conversion process to use IBeatmap
Migrate the game to use an IBeatmap interface
Update framework
Use bindable transforms
Fix beatmap/ruleset being changeable while in the editor
Remove explicit clock in TestCaseBreakOverlay
Decouple FilterControl.Ruleset from the game-wide ruleset bindable
Update CodeFileSanity
Add squirrel dependency on net471