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Merge pull request #2471 from UselessToucan/change_ruleset_via_direct_while_on_scorescreen
Decouple FilterControl.Ruleset from the game-wide ruleset bindable
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commit
3c689359af
@ -1,8 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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@ -12,6 +10,8 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Rulesets;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Overlays.Direct
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{
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@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct
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protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
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protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
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protected override Drawable CreateSupplementaryControls()
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{
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modeButtons = new FillFlowContainer<RulesetToggleButton>
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@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Direct
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{
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DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
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Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
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Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
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foreach (var r in rulesets.AvailableRulesets)
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{
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modeButtons.Add(new RulesetToggleButton(Ruleset, r));
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@ -49,14 +50,15 @@ namespace osu.Game.Overlays.Direct
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{
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private Drawable icon
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{
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get { return iconContainer.Icon; }
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set { iconContainer.Icon = value; }
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get => iconContainer.Icon;
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set => iconContainer.Icon = value;
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}
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private RulesetInfo ruleset;
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public RulesetInfo Ruleset
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{
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get { return ruleset; }
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get => ruleset;
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set
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{
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ruleset = value;
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@ -73,6 +75,9 @@ namespace osu.Game.Overlays.Direct
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iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
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}
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public override bool HandleKeyboardInput => !bindable.Disabled && base.HandleKeyboardInput;
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public override bool HandleMouseInput => !bindable.Disabled && base.HandleMouseInput;
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public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
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{
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this.bindable = bindable;
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@ -87,8 +87,8 @@ namespace osu.Game.Overlays.Toolbar
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ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
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}
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public override bool HandleKeyboardInput => !ruleset.Disabled;
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public override bool HandleMouseInput => !ruleset.Disabled;
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public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput;
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public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput;
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private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);
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