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Fix not being able to convert beatmaps with 0 hitobjects

This commit is contained in:
smoogipoo
2018-05-07 15:27:45 +09:00
Unverified
parent 68441f1ef0
commit 30a3f4f29f
+1 -1
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@@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
/// <summary>
/// Whether <see cref="Beatmap"/> can be converted by this <see cref="BeatmapConverter{T}"/>.
/// </summary>
public bool CanConvert => ValidConversionTypes.All(t => Beatmap.HitObjects.Any(t.IsInstanceOfType));
public bool CanConvert => !Beatmap.HitObjects.Any() || ValidConversionTypes.All(t => Beatmap.HitObjects.Any(t.IsInstanceOfType));
/// <summary>
/// Converts <see cref="Beatmap"/>.