mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:02:55 +08:00
Fix not being able to convert beatmaps with 0 hitobjects
This commit is contained in:
parent
68441f1ef0
commit
30a3f4f29f
@ -32,7 +32,7 @@ namespace osu.Game.Beatmaps
|
||||
/// <summary>
|
||||
/// Whether <see cref="Beatmap"/> can be converted by this <see cref="BeatmapConverter{T}"/>.
|
||||
/// </summary>
|
||||
public bool CanConvert => ValidConversionTypes.All(t => Beatmap.HitObjects.Any(t.IsInstanceOfType));
|
||||
public bool CanConvert => !Beatmap.HitObjects.Any() || ValidConversionTypes.All(t => Beatmap.HitObjects.Any(t.IsInstanceOfType));
|
||||
|
||||
/// <summary>
|
||||
/// Converts <see cref="Beatmap"/>.
|
||||
|
Loading…
Reference in New Issue
Block a user