smoogipooo
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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smoogipooo
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0a0139aded
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Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod.
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2017-05-22 10:12:33 +09:00 |
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smoogipooo
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67cf64062a
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Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
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2017-05-19 16:02:40 +09:00 |
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smoogipooo
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afd3eb4b8d
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Implement things a bit more to remove warnings.
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2017-05-18 18:04:32 +09:00 |
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smoogipooo
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74c23ff6d8
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Add base for event parsing code.
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2017-05-17 20:46:23 +09:00 |
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smoogipooo
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6231a19b8c
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Merge remote-tracking branch 'origin/master' into mania-timing-sections
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2017-05-16 18:35:32 +09:00 |
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Dean Herbert
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efab186384
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
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smoogipooo
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0739a76497
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Make the playfield work in TestCaseGamefield.
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2017-05-11 20:04:45 +09:00 |
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Dean Herbert
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70ef503403
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Merge branch 'master' into metadata
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2017-05-11 12:23:00 +09:00 |
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Huo Yaoyuan
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01616cc27c
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Avoid extra MemoryStream in ArchiveReader.
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2017-05-08 19:41:22 +08:00 |
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Huo Yaoyuan
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dff05bec79
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Use readonly fields.
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2017-05-08 18:56:04 +08:00 |
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Huo Yaoyuan
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4c26a02e99
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Remove unnecessary arguments in WorkingBeatmap's constructor.
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2017-05-08 16:42:53 +08:00 |
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Huo Yaoyuan
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146d57953d
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Use metadata field of WorkingBeatmap.
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2017-05-06 14:57:11 +08:00 |
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Huo Yaoyuan
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4f49151984
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Make metadata a member of WorkingBeatmap.
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2017-05-06 14:52:28 +08:00 |
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Dean Herbert
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003cf53441
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Streamline panel selection event logic.
Was previously firing multiple times where it was completely unnecessary. Also had bidirection firing going on.
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2017-04-28 20:43:42 +09:00 |
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Dean Herbert
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28375ed1fc
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Allow transfer of previously loaded background between WorkingBeatmaps
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2017-04-28 15:03:07 +09:00 |
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smoogipooo
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c95a6fbd09
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Use single line for GetUnicodePreference.
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2017-04-28 14:14:14 +09:00 |
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Huo Yaoyuan
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4cb18361c1
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Use localisation engine for unicode text.
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2017-04-26 19:50:38 +08:00 |
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smoogipooo
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d9dec9d444
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Implement Taiko difficulty calculation.
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2017-04-26 15:50:08 +09:00 |
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Dean Herbert
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43d09a9734
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CI fixes
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2017-04-24 20:31:25 +09:00 |
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Dean Herbert
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c7b789424b
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Update BeatmapInfoWedge design
- Adds colour difficulty strip.
- Adjusts paddings.
- Fixes source/artist confusion.
- Double dash to em-dash.
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2017-04-24 20:19:44 +09:00 |
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Dean Herbert
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ba2db75890
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Merge branch 'master' into nodal-hit-sounds
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2017-04-24 14:14:33 +09:00 |
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ColdVolcano
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4b69477531
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Trim whitespace
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2017-04-23 00:41:15 -05:00 |
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ColdVolcano
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1d254f4a56
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Take MusicController back to life
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2017-04-23 00:13:58 -05:00 |
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Dan Balasescu
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6fb8676215
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Merge branch 'master' into nodal-hit-sounds
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2017-04-22 22:11:19 +09:00 |
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smoogipooo
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2af9bf1423
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Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
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2017-04-22 21:33:11 +09:00 |
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Dean Herbert
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3345ba180f
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Update with framework rename.
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2017-04-21 19:26:32 +09:00 |
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Dean Herbert
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3f832731c9
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Add DoubleTime, HalfTime and Nightcore support.
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2017-04-21 17:33:37 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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smoogipooo
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27ddf4b475
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Refactor beatmap converters.
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2017-04-18 14:31:06 +09:00 |
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smoogipooo
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efc050a95a
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Make IBeatmapConverter an abstract class instead of an interface.
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2017-04-18 09:38:52 +09:00 |
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smoogipooo
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456aee63ca
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Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
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2017-04-18 09:36:08 +09:00 |
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smoogipooo
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c61e3265bb
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A few xmldoc additions/fixes.
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2017-04-18 09:20:38 +09:00 |
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smoogipooo
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786446354e
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Fix post-rebase errors.
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2017-04-18 09:00:53 +09:00 |
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smoogipooo
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04973ae65e
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Fix conversion types for Catch and Mania.
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2017-04-18 08:58:21 +09:00 |
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smoogipooo
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09208adf81
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Re-implement legacy hit object conversion.
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2017-04-18 08:58:21 +09:00 |
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smoogipooo
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2767fbd81a
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Implement Beatmap conversion testing.
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2017-04-18 08:57:09 +09:00 |
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Dean Herbert
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af13f97435
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Fix regressions and test cases.
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2017-04-17 19:44:03 +09:00 |
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Dean Herbert
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a4e2f34ee7
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Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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Dean Herbert
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83b083ce64
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Move SQLite connections out of database classes; make abstract Database.
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2017-04-17 14:37:52 +09:00 |
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smoogipooo
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ddce3c157f
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Clean up a few remaining stragglers.
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2017-04-15 06:15:55 +09:00 |
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smoogipooo
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0333e1a050
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Remove unused usings.
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2017-04-15 05:57:18 +09:00 |
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smoogipooo
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0a1376c2db
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Remove PlayMode game-wide.
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2017-04-15 05:22:41 +09:00 |
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smoogipooo
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a89af273be
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Make BeatmapInfo expose Ruleset instead of PlayMode.
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2017-04-15 05:01:36 +09:00 |
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smoogipooo
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59bfc7abad
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Move statics to RulesetCollection to avoid conflicts later on.
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2017-04-15 04:53:37 +09:00 |
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Huo Yaoyuan
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411988f038
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Remove all trailing whitespaces in this repo.
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2017-04-06 16:21:18 +08:00 |
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Huo Yaoyuan
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9b1e010dcc
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Fix filename mismatch.
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2017-04-06 16:05:41 +08:00 |
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Dean Herbert
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1942ef9e8f
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Fix merge fail.
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2017-04-06 16:06:02 +09:00 |
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Dean Herbert
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4783d17d94
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Merge branch 'master' into better-hitsounds
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2017-04-06 16:00:56 +09:00 |
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Dean Herbert
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c50960af63
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Add better defaults for ControlPoint.
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2017-04-06 13:15:12 +09:00 |
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