Dean Herbert
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23146d59d1
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Use ILive for current skin
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2021-11-29 18:28:25 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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f8ae70e562
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Update existing function type rather than adding an override
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2021-06-02 16:04:53 +09:00 |
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Salman Ahmed
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7c6400735f
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Merge branch 'master' into remove-hud-component-lookup
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2021-06-01 10:17:52 +03:00 |
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Salman Ahmed
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c090110ae2
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Provide cell skin on content creation
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2021-06-01 10:16:13 +03:00 |
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Dean Herbert
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65709ec7d7
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Move leagcy resource store construction local to DefaultLegacySkin
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2021-05-31 19:14:49 +09:00 |
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Dean Herbert
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b16d10bd95
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Provide game-wide resources via IStorageResourceProvider
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2021-05-31 18:57:47 +09:00 |
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Dean Herbert
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10c2745682
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Add region specifications around implicit interface implementations
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2020-12-22 12:01:09 +09:00 |
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Dean Herbert
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a5bcf1dc20
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Expose resources to skin via interface (and share common pieces with beatmap)
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2020-12-21 15:18:52 +09:00 |
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Dean Herbert
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8aa0a698d9
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Avoid errors due to second set
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2020-11-05 17:26:41 +09:00 |
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Dean Herbert
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9c91f16e3a
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Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases)
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2020-11-05 17:24:59 +09:00 |
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Dean Herbert
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2d0c62dce2
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Fix SkinnableTestScene's autosize propagation
Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
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2020-11-05 16:37:48 +09:00 |
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Dean Herbert
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bdebf2f1a4
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Fix skinnable test scene still not working with dynamic compilation
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2020-10-16 17:08:46 +09:00 |
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Dean Herbert
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552968f65f
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Remove unnecessary using
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2020-09-22 13:38:52 +09:00 |
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Dean Herbert
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7c40071b21
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Revert changes to SkinnableTestScene but change load order
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2020-09-22 13:35:35 +09:00 |
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Salman Ahmed
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fafdbb0a81
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Adjust recently added inline comment
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2020-08-22 17:26:54 +03:00 |
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Salman Ahmed
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7e838c8042
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Add comment explaining why direct string lookups are used
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2020-08-22 13:07:15 +03:00 |
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Salman Ahmed
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d6f36457a8
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Fix legacy font glyphs being mistaken for animation and getting "extrapolated"
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2020-08-03 21:48:43 +03:00 |
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smoogipoo
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9f7750e615
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
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Salman Ahmed
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4fb71eeb20
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Move setting up the ruleset bindable to top-base test scene
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2020-06-10 18:23:31 +03:00 |
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Salman Ahmed
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11da045d8c
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Reorder declaration position of ruleset-creation methods
Should be recognized as a normal protected method in its declaring class.
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2020-06-03 23:43:18 +03:00 |
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Salman Ahmed
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2fa47992dc
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Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
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2020-04-23 13:27:12 +03:00 |
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Salman Ahmed
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5fa6bcb5a3
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Move SkinnableTestScene into using the global CreateRuleset method
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2020-04-17 11:17:44 +03:00 |
|
Dan Balasescu
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7951a52a15
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Merge branch 'master' into per-ruleset-skinnable-tests
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2020-04-07 22:59:42 +09:00 |
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Dean Herbert
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c9872f1d93
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Retrieve dll resources using a more reliable method
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2020-04-07 18:55:03 +09:00 |
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Dean Herbert
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0a340bac5a
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Ensure the correct (up-to-date) ruleset is retrieved
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2020-04-07 16:20:13 +09:00 |
|
Dean Herbert
|
8506029237
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Fix SkinnableTestScene losing test resources on dynamic recompilation
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2020-04-07 13:46:37 +09:00 |
|
smoogipoo
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1f797207f7
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Rework lookups to not require total playfield columns
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2020-04-03 12:31:05 +09:00 |
|
Dean Herbert
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28c8a9f479
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Expose created drawables in SkinnableTestScene
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2020-02-17 17:19:46 +09:00 |
|
Dean Herbert
|
bdd6f3af99
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Show skinnable test skin names and autosized component sizes
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2020-02-17 16:09:31 +09:00 |
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Dean Herbert
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06fcb48d65
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Move SkinnableTestScene to main project for consumption by other rulesets
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2020-02-17 14:19:39 +09:00 |
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