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Commit Graph

35 Commits

Author SHA1 Message Date
smoogipoo
5d6a438f98 Make selected mania hitobjects always alive 2018-11-26 11:34:25 +09:00
smoogipoo
9fde7f7f44 Move scrolling info to osu.Game 2018-11-12 17:34:35 +09:00
smoogipoo
f007e71c87 Retrieve the mania key action through DI 2018-07-02 12:31:41 +09:00
smoogipoo
10d1dfa7cd A bit of cleanup 2018-06-11 16:10:27 +09:00
smoogipoo
baaf431b9e Make IScrollingInfo and store direction as bindable 2018-06-11 13:42:13 +09:00
smoogipoo
ca5103615d DI the scrolling info rather than pass by ctor 2018-06-11 13:42:13 +09:00
smoogipoo
5c8bea82f8 Fix scroll direction not applying to nested hitobjects 2018-06-08 15:29:08 +09:00
smoogipoo
80a577f182 Fix notes not scrolling correctly 2018-06-08 15:16:45 +09:00
Dean Herbert
f9449e841a Improve overall visual clarity and explosion effects 2018-06-07 14:30:27 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
cb3d0db555 Move combo colours completely out of HitObjects 2018-03-20 15:50:12 +09:00
smoogipoo
6255aaab68 Per-hitobject lifetime management 2018-01-10 19:17:43 +09:00
smoogipoo
86b5591583 Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite 2018-01-10 18:02:49 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
f34131f8f4 Initial game-wide replacement of scrolling playfields 2018-01-04 18:50:17 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
smoogipooo
8bb8999820 More TestCaseManiaHitObjects fixes. 2017-09-11 04:34:30 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
34ac932fe2 Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject. 2017-06-19 10:54:23 +09:00
smoogipooo
28e48eab2b CI fixes. 2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
smoogipooo
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
smoogipooo
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
8160f36a48 Fix notes scrolling from end of map -> start of map. 2017-05-11 12:56:51 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d852567d1d Rewrite notes to have time-relative position and length. 2017-05-09 20:33:59 +09:00
smoogipooo
4ad3e3d64e Basic implementation of hold notes (not finalized yet). 2017-05-04 18:02:43 +09:00
smoogipooo
956a7288fb Add basic DrawableNote. 2017-05-03 20:12:27 +09:00