Dean Herbert
|
e6b669db8e
|
Elaborate with example of GameplayClockContainer managing its own Stop state
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2022-08-22 14:14:44 +09:00 |
|
Dean Herbert
|
af2e82d7d5
|
Move operation of setting GameplayClockContainer.StartTime to Reset call
|
2022-08-22 14:11:06 +09:00 |
|
Dean Herbert
|
7bf318541c
|
Reword comment to hopefully read better
|
2022-08-19 20:57:55 +09:00 |
|
Dean Herbert
|
3f0da14065
|
Delay start operation by one frame to allow children to see initial start time
|
2022-08-19 17:39:51 +09:00 |
|
Dean Herbert
|
3eb1cda6aa
|
Reorganise call order of Start / Reset to make more sense
|
2022-08-19 01:46:36 +09:00 |
|
Dean Herbert
|
1d774f3f12
|
Remove redundant ProcessFrame calls
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
|
2022-08-19 01:39:02 +09:00 |
|
Dean Herbert
|
7bc96431a7
|
Remove unnecessary virtual spec from GameplayClockContainer.Seek
|
2022-08-19 01:39:01 +09:00 |
|
Dean Herbert
|
0e228791c0
|
Remove unnecessary Reset call in MultiSpectatorScreen
|
2022-08-19 01:39:01 +09:00 |
|
Dean Herbert
|
43879633db
|
Ensure setting a StartTime on a GameplayClockContainer always resets to the new time
|
2022-08-18 18:54:10 +09:00 |
|
Dean Herbert
|
2c6fd1ec6e
|
Fix `GameplayClockContainer potentially resetting external seeks
|
2022-08-18 18:54:10 +09:00 |
|
Dean Herbert
|
6003afafc7
|
Use FramedBeatmapClock in GameplayClockContainer
|
2022-08-18 18:54:10 +09:00 |
|
Dean Herbert
|
343efa1d11
|
Split OffsetCorrectionClock out of MasterGameplayClockContainer
|
2022-08-18 18:54:10 +09:00 |
|
Dean Herbert
|
9735728cf6
|
Reverse conditionals to better define intent in addSourceClockAdjustments
|
2022-08-18 15:08:09 +09:00 |
|
Dean Herbert
|
e7ddbc41c8
|
Merge branch 'master' into no-gameplay-clock
|
2022-08-17 22:21:10 +09:00 |
|
Dan Balasescu
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0cf3c5570a
|
Merge pull request #19800 from peppy/fix-editor-ear-rape
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
|
2022-08-17 15:50:58 +09:00 |
|
Dean Herbert
|
20256aad11
|
Merge branch 'master' into no-gameplay-clock
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2022-08-17 15:21:20 +09:00 |
|
Dean Herbert
|
21b364cd77
|
Fix nullref in tests as initialBeatmap may be null
|
2022-08-17 14:48:00 +09:00 |
|
Dean Herbert
|
6b9dec5996
|
Restore original event flow to allow for OnSuspend case to work correctly
|
2022-08-17 14:32:21 +09:00 |
|
Dean Herbert
|
8ce50e98a6
|
Move delegate debounce logic to Editor itself
|
2022-08-17 14:04:57 +09:00 |
|
Dan Balasescu
|
8b5ac55fca
|
Remove newline
|
2022-08-17 13:48:06 +09:00 |
|
Dean Herbert
|
d9346abb9c
|
Tweak intro timings more and ensure non-theme tracks play from preview point
|
2022-08-17 13:20:40 +09:00 |
|
Dean Herbert
|
37799e3b31
|
Allow preparing preview point without looping
|
2022-08-17 13:20:24 +09:00 |
|
Bartłomiej Dach
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1861f34427
|
Merge branch 'master' into editor-setup-no-state-change
|
2022-08-16 21:46:43 +02:00 |
|
Dan Balasescu
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24fd411720
|
Merge pull request #19594 from BlauFx/improve_retry_behaviour
Skip song intro on quick restart
|
2022-08-16 20:18:12 +09:00 |
|
Dean Herbert
|
5ac314077a
|
Improve intro timings when not using osu! theme
Roughly as proposed in https://github.com/ppy/osu/discussions/19687.
|
2022-08-16 18:19:30 +09:00 |
|
Dean Herbert
|
ee153a345c
|
Add a few more overlooked beatmap save states on setup screen modifications
|
2022-08-16 16:31:56 +09:00 |
|
Dean Herbert
|
5238a5c115
|
Merge branch 'master' into editor-setup-no-state-change
|
2022-08-16 16:28:29 +09:00 |
|
Dean Herbert
|
ea50936d71
|
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
|
2022-08-16 15:27:58 +09:00 |
|
Dean Herbert
|
63819648df
|
Fix up flow of actual skip operation
|
2022-08-16 14:40:02 +09:00 |
|
Dean Herbert
|
9a1a7bae89
|
Make test actually test things
|
2022-08-16 14:40:02 +09:00 |
|
Dean Herbert
|
6761f869f9
|
Modify flow to avoid weird bindable and value resetting
|
2022-08-16 14:17:35 +09:00 |
|
Dean Herbert
|
c9baadcf88
|
Merge branch 'master' into improve_retry_behaviour
|
2022-08-16 13:06:04 +09:00 |
|
Dean Herbert
|
61a8873266
|
Ensure GameplayClockContainer 's FramedClock is always non-null
|
2022-08-15 20:22:36 +09:00 |
|
Dean Herbert
|
1696a905ba
|
Reduce exposed properties in GameplayClockContainer
|
2022-08-15 20:22:36 +09:00 |
|
Dean Herbert
|
704568ae3b
|
Remove remaining usage of GameplayClock
|
2022-08-15 20:22:36 +09:00 |
|
Dean Herbert
|
27569e2ed5
|
Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
|
2022-08-15 19:19:19 +09:00 |
|
Dean Herbert
|
cc982d374c
|
Cache self rather than GameplayClock
|
2022-08-15 18:30:53 +09:00 |
|
Dean Herbert
|
c5f8529d20
|
Mark unused methods as NotImplemented for safety
|
2022-08-15 18:30:53 +09:00 |
|
Dean Herbert
|
f81c7644b4
|
Make GameplayClockContainer also an IGameplayClock and expose to remaining tests
|
2022-08-15 18:30:53 +09:00 |
|
Dean Herbert
|
c8764cb333
|
Move all usage of GameplayClock to IGameplayClock
|
2022-08-15 18:30:53 +09:00 |
|
Dean Herbert
|
6d78218142
|
Update usages of GameplayClockContainer.GameplayClock to access properties directly
|
2022-08-15 18:08:49 +09:00 |
|
Dean Herbert
|
224f3eaa84
|
Make GameplayClockContainer non-abstract and use in MultiSpectatorPlayer
|
2022-08-15 18:08:49 +09:00 |
|
Dean Herbert
|
623e90a7b2
|
Fix div-by-zero in SongProgress when no object duration could be calculated
|
2022-08-15 15:05:35 +09:00 |
|
Bartłomiej Dach
|
05ddfe7522
|
Merge branch 'master' into editor-setup-no-state-change
|
2022-08-14 18:21:31 +02:00 |
|
Dean Herbert
|
ac99c1ad69
|
Migrate the majority of existing file lookups to use new extension methods
|
2022-08-10 16:01:16 +09:00 |
|
Dean Herbert
|
a5081826b7
|
Handle cancellation at more points during Player initialisation
As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
|
2022-08-09 23:25:19 +09:00 |
|
Dan Balasescu
|
41af03dec5
|
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
Fix multi-spectator potentially getting stuck for passed players (hotfix)
|
2022-08-09 21:11:10 +09:00 |
|
BlauFx
|
0afa3a5ec8
|
Fix xml doc
|
2022-08-08 21:20:09 +02:00 |
|
BlauFx
|
f6e65cf1af
|
Improve implementation
|
2022-08-08 20:53:05 +02:00 |
|
BlauFx
|
fac2596eee
|
Change type from BindableBool to IBindable<bool>
|
2022-08-08 13:38:52 +02:00 |
|