1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-30 13:59:40 +08:00
Commit Graph

76 Commits

Author SHA1 Message Date
smoogipooo
5d8f0a4707 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:42:24 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
1f6939f57b Add IHasEndTime object pattern generation. 2017-05-18 19:31:56 +09:00
smoogipooo
2af025e630 Add IHasDistance object pattern generation. 2017-05-18 18:09:13 +09:00
smoogipooo
164a1bb743 Remove distance object pattern generator for now (next PR). 2017-05-18 15:38:15 +09:00
smoogipooo
1fa1897d71 Define the concept of patterns + additional comments. 2017-05-18 15:05:45 +09:00
smoogipooo
c1a44ea6b4 Renaming + commenting. 2017-05-18 13:25:55 +09:00
smoogipooo
b52ec11260 Add (almost finished) basis of slider hit object conversion... 2017-05-17 20:47:02 +09:00
smoogipooo
1ded043778 Add basic mania-specific beatmap conversion.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
93e2b21084 Add FastRandom class for use in beatmap conversion. 2017-05-17 12:52:07 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
a25f11e809 Initial removal of TimingSection. 2017-05-12 22:23:32 +09:00
smoogipooo
f764ed8903 Remove unused class. 2017-05-11 20:05:11 +09:00
smoogipooo
5f30a89f76 General refactoring + renaming of TimingSectionContainer. 2017-05-11 16:09:48 +09:00
smoogipooo
b10df74079 Full rewrite of timing section code, partially working for now. 2017-05-11 12:33:19 +09:00
smoogipooo
2867606913 Whoops wrong project. 2017-05-10 17:35:00 +09:00
smoogipooo
e3b01e7b8c Merge branch 'master' into mania-notes
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-05-08 12:12:40 +09:00
smoogipooo
4ad3e3d64e Basic implementation of hold notes (not finalized yet). 2017-05-04 18:02:43 +09:00
smoogipooo
a2bdd020e5 ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00
smoogipooo
956a7288fb Add basic DrawableNote. 2017-05-03 20:12:27 +09:00
smoogipooo
14e4714f08 Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns. 2017-05-03 19:38:15 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
smoogipooo
64c677a29d Add IHasColumn. 2017-05-03 12:42:37 +09:00
smoogipooo
71acf1c57d Move classes out of test case. 2017-05-03 12:37:47 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00