Fix slider heads fading out too late
Reduce parallax effect during gameplay
Ensure selection is finalised before exiting song select
In line with stable editor restrictions
Fix incorrect exit block conditional
Fix bindings not being unbound on ModSelect
Fix song select iteration when all panels are filtered
Resolves ppy/osu#1988.
Apaprently some ranked maps contain unordered hitobjects. We probably never want to allow for this.
This is what stable did.
Rely less on every-frame transform helpers
Fix depth of already-visible panels not being updated after a sorting change
This also cleans up some shared code in OsuScreen.
They have huge overheads. See ppy/osu-framework#1411.
Resolves #2080.
Resolves #2130.
Use Multicore JIT
Resolves #2018. Closes #2079.
Resolves #2069.
Reset mouse confine mode on input setting reset hotkey
Improve vector conditional
Give DrawableSlider an accurate position and size
Fix legacy Taiko replays having reversed inputs
Fix sliders never getting a correct lifetime set