Dean Herbert
1b6342438f
Hide scrollbars in tournament chat display
2020-03-23 12:05:16 +09:00
Dean Herbert
45514ff660
Apply fixes
2019-11-25 11:30:55 +09:00
Dean Herbert
54befb6f8f
Remove adjacent day separators
2019-10-29 15:45:41 +09:00
Dean Herbert
b06e70e546
Add failing test showing issue with day separator logic
2019-10-29 15:27:08 +09:00
Dean Herbert
09a6d1184a
Tidy up order of scroll changes
2019-10-29 14:33:05 +09:00
Dean Herbert
d1c6e3f620
Add test for scroll to end when max history is exceeded
2019-10-29 14:32:52 +09:00
Dean Herbert
e9aa7f3218
Subclass and use yellow for stand-alone chat display
2019-10-23 00:24:19 +09:00
Dean Herbert
3b4823abe7
Use foreach
2019-10-23 00:17:37 +09:00
Dean Herbert
0ba287a7fd
Rename variable
2019-10-23 00:14:22 +09:00
Andrei Zavatski
09b2f11bd5
Remove unused variable
2019-10-22 03:14:20 +03:00
Andrei Zavatski
b1eac6b400
Apply suggested changes
2019-10-22 03:11:19 +03:00
Andrei Zavatski
e9ae838f46
CI fixes
2019-10-22 02:16:52 +03:00
Andrei Zavatski
2896ed90e2
Fix incorrect date comparison
2019-10-22 01:55:26 +03:00
Andrei Zavatski
bb7af1e39c
Fix some margin/padding issues
2019-10-22 01:45:04 +03:00
Andrei Zavatski
d19041fa53
Implement DaySeparator class
2019-10-22 01:30:37 +03:00
Andrei Zavatski
75f444e431
Basic implementation
2019-10-22 00:44:58 +03:00
Dean Herbert
52f42ddade
Use child instead of children
2019-08-14 10:53:47 +09:00
Dean Herbert
b6bc84af2c
Fix chat context menus displaying out-of-bounds
2019-08-14 10:52:26 +09:00
Dean Herbert
4a25a84975
Fix DrawableChannel async flow
2019-06-20 23:01:39 +09:00
Dean Herbert
bc574520bf
Update ScrollContainer usages in line with framework changes
2019-06-14 15:55:32 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
81104f4803
Make standalone chat reuse more code from main chat overlay
2018-12-21 17:54:12 +09:00
Dean Herbert
14d9f1d8bb
Fix hard crash due to out-of-order chat sequencing
2018-12-03 18:13:10 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
miterosan
cc640893c2
Merge branch 'master' into Private_Messages
2018-08-04 00:33:46 +02:00
Dean Herbert
b4ef3dd4dd
Add LocalMessage
2018-08-03 20:03:43 +09:00
Dean Herbert
4c57e629ff
Use private implementation
2018-08-03 19:32:34 +09:00
Dean Herbert
70ee7e4afd
Scroll chat to end of buffer when posting a new message
2018-08-02 08:00:14 +09:00
Dean Herbert
da730269a9
Formatting and ctor usage for required parameters
2018-07-24 15:25:47 +02:00
miterosan
55f0cbf63e
Finding peace with the UI thread.
...
There is the issue that in some cases that the ui thread blocked.
2018-07-24 04:56:34 +02:00
miterosan
f681ef41ac
Rename MAX_HISTORY to MaxHistory, added some logging on failures, use a lamda in ChatOverlay instead of a method pointer.
2018-07-09 20:39:16 +02:00
miterosan
5e95995429
Rename chat to channel
2018-07-09 18:30:41 +02:00
miterosan
709d134f49
Rename DrawableChat to DrawableChannel
2018-07-09 18:23:40 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
miterosan
a70b329155
Split drawing and business logic of ChatOverlay
2018-04-08 18:21:48 +02:00
miterosan
56de6c1067
Rename Channel to ChannelChat
2018-03-28 21:11:06 +02:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
b7c9819680
Add context menus to chat names and user panels
2017-09-14 15:43:47 +09:00
Dean Herbert
1d0b89d592
Restore usage of AddRange
2017-08-21 18:51:14 +09:00
Dean Herbert
877c69d5fe
Add local chat echo support
2017-08-21 17:43:26 +09:00
Thomas Müller
fce5a191f1
Migrate padding into the scroll content to not cut off effects
2017-07-18 12:26:27 +03:00
Dean Herbert
9d47dd9ff9
Add support for right mouse absolute scrolling (when enabled)
...
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Dean Herbert
64682a741c
Update framework
2017-06-08 17:05:25 +09:00
Dean Herbert
5b80c8ac49
Load initial channel content asynchronously
...
Quite often, the first time loading a chat channel will be loading font characters (textures) that were previously never displayed. This stops the game from stuttering in such a scenario.
2017-06-01 18:29:34 +09:00
Huo Yaoyuan
ffbab6bfeb
Tidy up DrawableChannel.
2017-05-18 04:08:47 +08:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
Dean Herbert
c4a93cbc85
Move drawable chat related classes to better namespace
2017-05-12 15:38:51 +09:00