Dan Balasescu
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96a447f68b
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Rename Multiplayer prefix to button classes
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2022-03-24 14:28:38 +09:00 |
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Dan Balasescu
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9138aaf780
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Split MultiplayerReadyButton
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2022-03-23 10:38:56 +09:00 |
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Dan Balasescu
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4630aa15cc
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Apply refactorings according to reviews
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2022-03-22 12:54:19 +09:00 |
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Dan Balasescu
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04f4e81852
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Rename start countdown request
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2022-03-18 21:05:19 +09:00 |
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Dan Balasescu
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72843a6797
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Add support for starting/stopping countdowns
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2022-03-18 14:33:09 +09:00 |
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Dan Balasescu
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efce471f0b
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Add countdown button + popover
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2022-03-18 14:31:57 +09:00 |
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Dan Balasescu
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b76a87e6f8
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Split ready button visual logic into button itself
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2022-03-18 14:31:57 +09:00 |
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Dan Balasescu
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da0ffab14e
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Integrate ready button implementation
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2022-03-17 18:43:04 +09:00 |
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Dean Herbert
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bb1aa032bd
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Combine SelectedItem and CurrentPlaylistItem into same storage
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2022-02-24 16:21:20 +09:00 |
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Dan Balasescu
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6057037e35
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Move playlist item beatmap population to MatchSubScreen
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2021-12-10 20:08:59 +09:00 |
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Dean Herbert
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1eed2436e6
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Clean up unused resolved properties
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2021-12-03 18:49:49 +09:00 |
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Dan Balasescu
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aad4b8ff80
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Fix ready button remaining enabled for expired items
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2021-11-10 18:42:46 +09:00 |
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Dean Herbert
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2b06dacd0e
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Change debounce back to using scheduler
Should better allow for adjusting in the future, as well.
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2021-08-27 18:57:19 +09:00 |
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Jamie Taylor
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e341f471b0
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Add lobby sfx for join/leave/kick/ready/unready events
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2021-08-26 15:29:22 +09:00 |
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Dean Herbert
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867426441e
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Fix weird access to room via Client
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2021-08-02 18:50:22 +09:00 |
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Dean Herbert
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e791669c40
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Fix multiplayer screen buttons showing no text when local user not available
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2021-07-13 17:59:58 +09:00 |
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smoogipoo
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fd2a14a0bf
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Only set button state once
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2021-04-08 16:31:40 +09:00 |
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smoogipoo
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6be9c9f0f4
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Link up ready button to spectate state
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2021-04-07 16:35:50 +09:00 |
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Dan Balasescu
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6bfc7da671
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Fix sample potentially playing at the wrong frequency
Co-authored-by: Dean Herbert <pe@ppy.sh>
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2021-02-15 18:10:45 +09:00 |
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smoogipoo
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d3f0c0730d
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Merge branch 'master' into non-concurrent-sample-playback
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2021-02-12 17:22:15 +09:00 |
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smoogipoo
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de9d075f94
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Initial sample + samplechannel rework
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2021-01-19 17:11:40 +09:00 |
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Salman Ahmed
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59ae50b0e5
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Clean up ready button logic into using MultiplayerBeatmapTracker
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2021-01-17 01:11:03 +03:00 |
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Dean Herbert
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edd328c8fe
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Move bindable closer to source class
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2021-01-08 17:24:55 +09:00 |
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Bartłomiej Dach
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d34609b98e
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Rename On{ToggleReady -> ReadyClick}
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2020-12-30 16:29:36 +01:00 |
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Bartłomiej Dach
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e9b0652359
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Move ready-up operation logic again to client
To salvage ready up button tests.
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2020-12-29 09:16:02 +01:00 |
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Bartłomiej Dach
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db52255bbe
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Adjust tracker usages to match new API
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2020-12-29 08:20:43 +01:00 |
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Bartłomiej Dach
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9ff2140232
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Move ready-up logic to match sub-screen
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2020-12-29 07:52:15 +01:00 |
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Bartłomiej Dach
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903dca875e
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Make localUser a client property
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2020-12-29 07:46:22 +01:00 |
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Bartłomiej Dach
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47ab7c9fd6
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Disable ready button after host click
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2020-12-28 22:48:03 +01:00 |
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Dean Herbert
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fe1bbb1cac
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Don't fail if the local user is not present in room users when updating ready button state
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2020-12-26 10:49:22 +09:00 |
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Dean Herbert
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f9900720d5
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Rename OnRoomChanged to OnRoomUpdated to avoid confusion
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2020-12-26 10:49:02 +09:00 |
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Bartłomiej Dach
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83fb7c7a1a
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
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Bartłomiej Dach
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e797e5ce7a
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Rename Multi directory to OnlinePlay
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2020-12-25 16:50:02 +01:00 |
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