1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 15:17:28 +08:00
Commit Graph

34315 Commits

Author SHA1 Message Date
Dean Herbert
dd5b90cf6c Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
Dean Herbert
84e73e88d5 Use structs for parts for added safety 2020-11-19 18:08:54 +09:00
Dean Herbert
3a7291c5cf Fix some behavioural regressions 2020-11-19 17:56:11 +09:00
Dean Herbert
476d0256cc Replace particle explosion implementation with DrawNode version 2020-11-19 17:22:37 +09:00
Dean Herbert
fe025043bd Make test run multiple times 2020-11-19 17:16:29 +09:00
Dean Herbert
83024f1ec5 Add back positional randomness from stable 2020-11-19 16:00:20 +09:00
Dean Herbert
efd5acb8ab Randomise direction every animation playback 2020-11-19 15:55:11 +09:00
Dean Herbert
9d04ce75cc Make particles additive and consume in judgement explosions 2020-11-19 15:47:02 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
Dean Herbert
3024ae6d86 Add better test coverage of hit lighting (and ensure reset after animation reapplication) 2020-11-19 14:10:07 +09:00
Dean Herbert
ba735584fa Add null check for disposal safety 2020-11-19 14:04:43 +09:00
Dean Herbert
85c5c68dfa Provide particle drawable as a function (for future use) 2020-11-19 13:20:21 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms 2020-11-18 20:33:58 +01:00
Bartłomiej Dach
e7c0cf093b
Merge pull request #10878 from peppy/fix-judgement-transform-logic
Add ability for skins to have more control over judgement transforms
2020-11-18 20:33:29 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic 2020-11-18 19:20:11 +01:00
Dean Herbert
ecd6d09600
Merge pull request #10891 from smoogipoo/remove-obsoletes
Remove obsolete method
2020-11-18 23:07:31 +09:00
Dan Balasescu
9f6ca06039
Merge pull request #10889 from peppy/return-null-if-skinnable-sprite-no-exist
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 21:35:13 +09:00
smoogipoo
cb5d1d0d77 Remove obsolete method 2020-11-18 21:26:35 +09:00
Dean Herbert
191b95810c Fix whitespace issues 2020-11-18 19:47:35 +09:00
Dean Herbert
b3bec81b79 Update xmldoc to match new behaviour 2020-11-18 19:38:38 +09:00
Dean Herbert
8522ddc61e Reduce nesting of skinned component to reduce exposed surface 2020-11-18 19:34:27 +09:00
Dean Herbert
20bb64c627 Fix mania misses not correctly animating (temporary solution) 2020-11-18 19:34:00 +09:00
Dean Herbert
1fd582d333 Update lighting tests to not require lighting (some test skins are missing it) 2020-11-18 19:12:29 +09:00
Dean Herbert
ee8804b50b Fix animation playback not running on skin change 2020-11-18 19:03:34 +09:00
Dean Herbert
d017e725fb Add comment for future todo task 2020-11-18 19:03:34 +09:00
Dean Herbert
c47e70da9b Update animations for new/old miss style and add fades 2020-11-18 19:03:34 +09:00
Dean Herbert
9d3de5bca0 Fix hit lighting dictating lifetime even when not present in skin 2020-11-18 19:03:34 +09:00
Dean Herbert
9d0a6de26e Fix SkinnableSprite initialising a drawable even when the texture is not available 2020-11-18 19:03:34 +09:00
Dean Herbert
72a15ef2dc Handle DrawableJudgement lifetime more flexibly 2020-11-18 19:03:34 +09:00
Dean Herbert
25d4511e49 Fix judgement test scene always using hitobjects at t=0 2020-11-18 19:03:34 +09:00
Dean Herbert
94886a09b2 Remove fades from DrawableJudgement itself 2020-11-18 19:03:34 +09:00
Dean Herbert
5bd4ace37f Split out new and old style legacy judgement pieces 2020-11-18 19:03:34 +09:00
Dean Herbert
8be31f4805 Adjust legacy skin judgement transforms to match stable 2020-11-18 19:03:05 +09:00
Dean Herbert
49b8331ccd
Merge pull request #10877 from smoogipoo/fix-mania-judgement-displays
Fix hold note judgements displaying incorrectly
2020-11-18 19:00:14 +09:00
Dean Herbert
37b9550e6e
Merge pull request #10876 from nbvdkamp/slider-control-point-connection-fix
Fix slider control point connections not being updated
2020-11-18 18:54:54 +09:00
Dean Herbert
8ccb399eff
Merge pull request #10883 from smoogipoo/defined-blueprint-order 2020-11-18 18:46:37 +09:00
Dean Herbert
9f64a5c8ab
Merge pull request #10884 from smoogipoo/tighten-osu-hitobject-expiry 2020-11-18 18:40:19 +09:00
Dean Herbert
832485dd0a
Merge pull request #10888 from peppy/update-framework
Update framework
2020-11-18 18:34:07 +09:00
Dean Herbert
bb1aacb360 Fix SkinnableSprite initialising a drawable even when the texture is not available 2020-11-18 18:07:00 +09:00
Dean Herbert
efc18887c8 Update framework 2020-11-18 18:01:55 +09:00
smoogipoo
f00c23b4a0 Add comment + xmldoc 2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d Make sealed and cleanup comparator 2020-11-18 13:33:22 +09:00
kamp
2d66423fbd Simplify inequality 2020-11-17 23:04:38 +01:00
kamp
c8fb49d540 Apply suggestions and remove redundant updateConnectingPath call 2020-11-17 22:23:46 +01:00
Bartłomiej Dach
57eaee27ae Rename param to match type better 2020-11-17 20:12:04 +01:00
Bartłomiej Dach
875d7dec79 Remove redundant this. qualifier 2020-11-17 20:11:13 +01:00
Dan Balasescu
851c7d524f
Merge pull request #10881 from ekrctb/fix-TestSceneFruitObjects
Fix TestSceneFruitObjects not displaying anything
2020-11-18 00:13:26 +09:00
ekrctb
c360533e4c Simplify code of TestSceneFruitObjects 2020-11-17 23:40:30 +09:00
smoogipoo
ce4baf328d Move into OnApply() to resolve one-frame issues 2020-11-17 23:35:36 +09:00
smoogipoo
04805b78c3 Tighten osu! ruleset lifetime expiry for past hitobjects 2020-11-17 23:20:19 +09:00