Salman Ahmed
dc8e38cf4d
Remove pointless inline comment
2021-01-15 07:20:13 +03:00
Salman Ahmed
268f9d661f
Dispose of local config on disposal
2021-01-13 13:00:14 +03:00
Salman Ahmed
a5f99ed8e6
Merge branch 'explicit-beatmap-markers' into explicit-search-control
2021-01-13 12:53:57 +03:00
Salman Ahmed
f827c62081
Add empty online info to test beatmap
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This is for `BeatmapSetOverlay` to not eat a null reference trying to access `Beatmap.OnlineInfo`.
2021-01-13 12:27:15 +03:00
Salman Ahmed
7fd55efc43
Add test cases for displaying explicit beatmaps
2021-01-13 12:27:15 +03:00
Salman Ahmed
1502b07ea8
Add explicit pill to playlist items
2021-01-13 12:27:15 +03:00
Salman Ahmed
78631323ba
Add explicit pill to beatmap overlay
2021-01-13 12:13:14 +03:00
Salman Ahmed
f6637eec36
Add explicit pill to beatmap panels
2021-01-13 12:13:14 +03:00
Salman Ahmed
ee6baeb57e
Add "explicit" marker pill
2021-01-13 12:13:14 +03:00
Salman Ahmed
e8daea91d2
Add online beatmap "explicit content" property
2021-01-13 12:13:14 +03:00
Dean Herbert
10fd4cf7c9
Merge pull request #11467 from bdach/fix-multiplayer-non-host-crash
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Fix non-hosts crashing on load requested
2021-01-13 11:38:59 +09:00
Bartłomiej Dach
2d3cacca11
Fix non-hosts crashing on load requested
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`onLoadRequested()` always released the `readyClickOperation` ongoing
operation, without checking whether it actually needs to/should (it
should only do so if the action initiating the operation was starting
the game by the host). This would crash all other consumers, who already
released the operation when their ready-up operation completed server
side.
To resolve, relax the constraint such that the operation can be ended
multiple times in any order. At the end of the day the thing that
matters is that the operation is done and the ready button is unblocked.
2021-01-13 00:58:53 +01:00
Bartłomiej Dach
becd52b5d2
Merge pull request #11465 from smoogipoo/fix-taiko-conversion-2
2021-01-12 20:43:37 +01:00
smoogipoo
9a22df2b88
Fix BPM multiplier not working in all cases
2021-01-12 17:50:22 +09:00
smoogipoo
22a0f99f35
Add failing test
2021-01-12 17:49:21 +09:00
Salman Ahmed
80fa2cf693
Add test coverage
2021-01-12 11:14:05 +03:00
Salman Ahmed
24c1839739
Add global web setting for allowing explicit content
2021-01-12 11:10:25 +03:00
Salman Ahmed
249be461d5
Add "explicit maps" search filter control
2021-01-12 11:09:55 +03:00
Dean Herbert
dd809df076
Merge pull request #11118 from MiraiSubject/tourney-switching-ui
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Add the ability to switch tournaments to the SetupScreen
2021-01-11 16:36:45 +09:00
Dean Herbert
f65042cf44
Add missing licence headers
2021-01-11 15:47:27 +09:00
Dean Herbert
c9466426b7
Change field to local variable
2021-01-11 14:45:01 +09:00
Dean Herbert
7a7c583ded
Move setup screen classes out of single file and into their own namespace
2021-01-11 14:44:07 +09:00
Dean Herbert
bd627534b7
Use disabled state instead of hiding button
2021-01-11 14:38:51 +09:00
Dean Herbert
ba3a7a0501
Clean up code
2021-01-11 14:38:42 +09:00
Dean Herbert
49057e8cbc
Cache TournamentStorage explicitly for better safety
2021-01-11 14:38:42 +09:00
Dean Herbert
2abeda5e0f
Merge pull request #11447 from bdach/fix-play-button-crashes
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Fix track previews crashing on completion
2021-01-11 03:10:18 +09:00
Dean Herbert
d2ca6da0fd
Remove unused constant
2021-01-11 01:56:09 +09:00
Dean Herbert
bd37723788
Expose as IBindable for added safety
2021-01-11 01:55:54 +09:00
Dean Herbert
e4eb44df6e
Merge branch 'master' into fix-play-button-crashes
2021-01-11 01:46:41 +09:00
Shivam
f466791b69
Move assignments to the TournamentSwitcher component
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This also adds conditional checks for displaying the "Close osu!" button
2021-01-10 17:34:20 +01:00
Shivam
959696c296
Merge branch 'master' into tourney-switching-ui
2021-01-10 17:34:03 +01:00
Shivam
e5c670f843
Merge branch 'master' into tourney-switching-ui
2021-01-10 17:33:52 +01:00
Bartłomiej Dach
b79e8d0192
Merge pull request #11386 from frenzibyte/fix-mod-buttons-not-copying-settings
2021-01-10 16:37:25 +01:00
Bartłomiej Dach
d110ed9e95
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 15:42:33 +01:00
Bartłomiej Dach
e006891db0
Merge pull request #11452 from bdach/ongoing-operation-tracker-safety
2021-01-10 15:41:13 +01:00
Bartłomiej Dach
4b4adc927c
Rename param to match method body
2021-01-10 15:35:53 +01:00
Dean Herbert
4e32b0d6de
Merge branch 'master' into ongoing-operation-tracker-safety
2021-01-10 23:05:03 +09:00
Dean Herbert
95ad324a39
Merge branch 'master' into fix-mod-buttons-not-copying-settings
2021-01-10 23:01:54 +09:00
Dean Herbert
556dc11da7
Merge pull request #11392 from ppy/dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.2
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Bump Microsoft.CodeAnalysis.FxCopAnalyzers from 3.3.1 to 3.3.2
2021-01-10 16:18:02 +09:00
Dean Herbert
e81f9e358e
Merge pull request #11448 from bdach/fix-editor-enter-crash
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Fix editor crashing on enter if login overlay was previously opened
2021-01-10 12:59:47 +09:00
Bartłomiej Dach
8c3955d341
Improve safety of ongoing operation tracker
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Finishing an operation started via
`OngoingOperationTracker.BeginOperation()` was risky in cases where the
operation ended at a callback on another thread (which, in the case of
multiplayer, is *most* cases). In particular, if any consumer registered
a callback that mutates transforms when the operation ends, it would
result in crashes after the framework-side safety checks.
Rework `OngoingOperationTracker` into an always-present component
residing in the drawable hierarchy, and ensure that the
`operationInProgress` bindable is always updated on the update thread.
This way consumers don't have to add local schedules in multiple places.
2021-01-09 22:45:24 +01:00
Dean Herbert
c8d83a9fb3
Merge pull request #11353 from bdach/disable-repeat-multi-actions
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Disable multiplayer action buttons after clicks to prevent double operations
2021-01-09 17:42:38 +09:00
Dean Herbert
b69fe8a274
Merge branch 'master' into disable-repeat-multi-actions
2021-01-09 10:15:20 +09:00
Bartłomiej Dach
c1ef05af82
Merge branch 'master' into dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.2
2021-01-08 22:36:03 +01:00
Salman Ahmed
0aad0c7c6c
Target logic at this
and adjust variables
2021-01-09 00:31:18 +03:00
Bartłomiej Dach
ff60d652ed
Move out test ongoing operation tracker to higher level
2021-01-08 22:28:21 +01:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
c2eeb822b8
Rename {joiningRoom -> operationInProgress}
2021-01-08 22:23:38 +01:00
Bartłomiej Dach
dad5dd3667
Remove unnecessary permissiveness wrt null
2021-01-08 22:21:54 +01:00
Bartłomiej Dach
284d30d336
Move screen activity update to LoadComplete()
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Fixes a potential crash when moving from main menu to editor after
having previously opened the login settings overlay. Setting the
activity in BDL as done before is unsafe, as that set can trigger value
change callbacks, which in turn can trigger adding transforms, which
should always be done on the update thread.
Semantically it also makes sense, as the user activity should change
once the screen they're moving to has actually loaded and displayed to
the user.
2021-01-08 21:18:15 +01:00