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Commit Graph

39 Commits

Author SHA1 Message Date
Dean Herbert
3fb74cb5f9
Move helper method to LegacyRulesetExtensions and stop applying rounding allowance to catch
As discussed, it isn't used in stable like this. Was a mistake.
2023-10-20 18:57:14 +09:00
Dean Herbert
3a5490892c
Centralise and repair circle size calculations game-wide 2023-10-18 19:50:42 +09:00
Dean Herbert
4f089eb5a5 Adjust metrics of AccuracyHeatmap 2023-07-13 18:30:57 +09:00
Dean Herbert
c8303d55cd Adjust text and alignment 2023-05-23 16:21:56 +09:00
Dean Herbert
3054348c73 Add text hints to accuracy heat map to better describe travel direction 2023-05-17 15:22:48 +09:00
Dean Herbert
9fe787acd8 Enable NRT on AccuracyHeatmap 2023-05-17 15:03:59 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
51251e3204 Fix CI reported warnings 2022-01-12 22:39:00 +09:00
Dean Herbert
6399c695e8 Update usages of BufferedContainer in line with framework changes 2021-11-05 15:54:49 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
smoogipoo
0989aa3364 Fix accuracy heatmap points changing colour 2021-05-17 18:07:50 +09:00
Dean Herbert
df1537f2a0 Update framework 2020-09-10 18:10:39 +09:00
Dean Herbert
c095753f24 Add better line smoothing 2020-06-25 19:02:04 +09:00
Dean Herbert
fd13c0a6dd Standardise line thickness 2020-06-25 18:44:04 +09:00
Dean Herbert
0d3bc1ac29 Add basic heatmap colour scaling based on peak value 2020-06-24 22:29:30 +09:00
smoogipoo
cb03e6faa9 Improve visual display of arrow 2020-06-22 21:09:47 +09:00
smoogipoo
beb6e6ea88 Buffer the accuracy heatmap for performance 2020-06-22 21:00:13 +09:00
smoogipoo
1aec1ea53f Fix off-by-one causing auto to not be centred 2020-06-22 20:45:44 +09:00
smoogipoo
983f0ada2d Increase number of points to ensure there's a centre 2020-06-22 20:45:33 +09:00
smoogipoo
30aa6ec2d3 Don't consider slider tails in accuracy heatmap 2020-06-22 19:05:41 +09:00
smoogipoo
2b7fb2b71d Rename to Position 2020-06-22 19:04:51 +09:00
smoogipoo
261adfc4e6 Create a local playable beatmap instead 2020-06-22 18:38:41 +09:00
smoogipoo
533d6e72eb Refactor + comment angle math 2020-06-22 18:05:21 +09:00
smoogipoo
21f776e51f Simplify/optimise heatmap point additoin 2020-06-22 15:48:42 +09:00
smoogipoo
863666f7c4 Move accuracy heatmap to osu! ruleset, rename, remove magic number 2020-06-19 21:14:31 +09:00
smoogipoo
83e6c3efdb Adjust API for returning statistics 2020-06-19 20:31:52 +09:00
smoogipoo
1cbbd6b442 Move timing distribution graph to osu.Game 2020-06-19 20:03:18 +09:00
smoogipoo
eab00ec9d9 Move hit events to the ScoreProcessor 2020-06-19 19:58:35 +09:00
smoogipoo
ef56225d9a Rename CursorPosition -< PositionOffset 2020-06-19 19:43:46 +09:00
smoogipoo
8c9506197d Increase the number of bins in the timing distribution 2020-06-19 19:41:46 +09:00
smoogipoo
cae3a5f447 Rework heatmap for more consistent performance 2020-06-19 19:08:36 +09:00
smoogipoo
20db5b33ab Rework score processor to provide more generic events 2020-06-18 22:11:03 +09:00
smoogipoo
076eac2362 Inset entire graph rather than just the axis 2020-06-16 17:46:34 +09:00
smoogipoo
3dbe164b2c Add some very basic safety checks around non-existent data 2020-06-16 17:20:38 +09:00
smoogipoo
9ea7c3dc90 Make heatmap support dynamic sizing 2020-06-16 16:31:02 +09:00
smoogipoo
89b54be673 Add initial implementation of the statistics panel 2020-06-15 22:45:18 +09:00
smoogipoo
f9db37a1de Split out types 2020-06-15 21:48:59 +09:00