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mirror of https://github.com/ppy/osu.git synced 2024-11-18 11:12:57 +08:00
Commit Graph

109 Commits

Author SHA1 Message Date
Dean Herbert
a2e61883e3 Initial push to use ILive in import process 2021-09-30 22:55:25 +09:00
Dean Herbert
a2484692b3 Change brackets to square 2021-08-23 20:37:19 +09:00
Dean Herbert
7b3f7cc7c1 Change skin import to also include directory names in the skin name where appropriate 2021-08-23 20:24:00 +09:00
Bartłomiej Dach
58ecee543a
Trim redundant default argument value 2021-08-17 23:00:10 +02:00
Dean Herbert
d66f7cb6b5 Fix tests by allowing retrieval with files where required 2021-08-17 19:21:22 +09:00
Dean Herbert
4bf22db4ff Attempt to reduce skin lookup overhead where file access is not required 2021-08-17 00:23:30 +09:00
Dan Balasescu
92fcf90768
Merge branch 'master' into import-early-checksum-abort 2021-06-28 19:29:08 +09:00
Dean Herbert
44f875b802 Bypass optimised existing check in SkinManager (due to custom hashing function) 2021-06-27 16:35:13 +09:00
Dean Herbert
d1f852d102 Make Populate abstract to avoid unnecessary base call async complexity 2021-06-27 14:29:02 +09:00
Salman Ahmed
71e2815e7e
Update and improve code documentation
Co-authored-by: Dean Herbert <pe@ppy.sh>
2021-06-22 12:05:17 +03:00
Salman Ahmed
c1284940e1 Fix potentially providing the same skin instance twice in AllSources 2021-06-22 10:49:37 +03:00
Salman Ahmed
d0cdc07b11 Reuse AllSources when looking up on FindProvider 2021-06-22 10:49:21 +03:00
Dean Herbert
0ad189e357 Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
Salman Ahmed
9e5bb146d3 Add xmldoc to SkinManager
The `<summary>` part comes from `BeatmapManager`, which I believe works correctly here as well, as this does handle the "storage and retrieval" of skins.
2021-06-22 03:07:31 +03:00
Salman Ahmed
2e01e61177 Move TODO comment to correct location 2021-06-11 11:46:30 +03:00
Dean Herbert
debd359d2e Update xmldoc 2021-06-11 14:50:21 +09:00
Dean Herbert
b9050f91a4 Expose as Skins and consume SkinInfo from instances 2021-06-11 14:49:35 +09:00
Salman Ahmed
c3a2f2c2a4 Expose default SkinManager providers for use in RulesetSkinProvidingContainer 2021-06-10 13:07:32 +03:00
Dean Herbert
0cf7c56e7e Add fallback lookup support for DefaultSkin 2021-06-09 18:51:42 +09:00
Dean Herbert
e0f568aa8f Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-06-08 15:19:52 +09:00
Dean Herbert
27e3de3ea3 Add TODO about beatmap skin fallback support 2021-06-08 12:12:14 +09:00
Dean Herbert
e7e9197f03 Fix FindProvider not correctly checking legacy default in SkinManager 2021-06-08 00:42:50 +09:00
Dean Herbert
d26c9a66c2 Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-06-07 12:01:19 +09:00
Dean Herbert
b87a5956dd Add fallback logic to SkinManager 2021-06-06 12:17:55 +09:00
Dean Herbert
39f99bf785 Move FindProvider to ISkinSource 2021-06-06 12:17:32 +09:00
Dean Herbert
00b3eea840 Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-05-31 21:39:04 +09:00
Dean Herbert
3ff9f9c89d Make FindProvider non-default 2021-05-31 21:29:47 +09:00
Dean Herbert
65709ec7d7 Move leagcy resource store construction local to DefaultLegacySkin 2021-05-31 19:14:49 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
70a844ac10 Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
Dean Herbert
4fd89faaa4 Fix default skin not having resources or providing samples 2021-05-27 14:09:01 +09:00
Dean Herbert
0959e7156a Remove outdated TODO 2021-05-13 17:22:05 +09:00
Dean Herbert
cdcd31b546 Replace ISkinSerialisable with IsEditable property 2021-05-13 17:03:17 +09:00
Dean Herbert
19223ba013 Remove left-over debug logging 2021-05-13 16:42:13 +09:00
Dean Herbert
8b9ac86d4b Merge branch 'master' into skin-serialisation 2021-05-13 12:35:06 +09:00
Bartłomiej Dach
1b579dd838 Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Dean Herbert
a7e83aacfb Ensure default skins are copied before modifying 2021-05-11 18:39:15 +09:00
Dean Herbert
a67cead0b3 Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 18:39:15 +09:00
Dean Herbert
b248b2e5e3 Hook up full save/load flow 2021-05-11 18:39:14 +09:00
Dean Herbert
0324bfa857 Change checks back to Contains 2021-03-25 14:14:38 +09:00
Salman Ahmed
fc5719e445 Fix SkinManager not handling extensions casing comparsion properly 2021-03-24 21:31:53 +03:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Dean Herbert
f59327cc3e Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-19 20:29:44 +09:00
Dean Herbert
9491e6394a Include the bundled skins when selecting a random skin 2021-03-19 15:46:43 +09:00
Bartłomiej Dach
aec859b4d1 Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
Dean Herbert
2bdffd1004 Move skin requery logic into extension methods 2021-03-15 13:11:58 +09:00
Roman Kapustin
0a1e325fc7 Extract requerying of navigational properties from DbContext 2021-03-14 19:34:53 +03:00
Roman Kapustin
47b80d2474 Workaround InvalidOperation exceptions 2021-03-11 20:51:54 +03:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00