This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-05-25 19:10:11 +08:00
Code
Issues
Releases
Wiki
Activity
1,786
Commits
4
Branches
796
Tags
d92382c1aafa6acadc4ebeb699a4b2fe2febfaaa
Commit Graph
26 Commits
Audio class renames in line with framework changes.
Dean Herbert
·
2017-02-18 17:35:04 +09:00
32ce8cf723
Remove unnecessary methods and local variables.
Dean Herbert
·
2017-02-13 18:30:51 +09:00
11643d2e09
Merge branch 'master' into osb_loading
Thomas Müller
·
2017-02-12 12:26:25 +01:00
e3f35cd66e
Add null check when loading beatmap background.
Dean Herbert
·
2017-02-12 16:13:44 +09:00
37e75e9a54
Load beatmap data from an optional osb file.
Damnae
·
2017-02-09 15:19:09 +01:00
a504c73f33
Warning Fixes
Andrey Zavadskiy
·
2017-02-09 16:18:08 +03:00
e06aa44c4c
Naming standardisation and enforcing.
Dean Herbert
·
2017-02-07 16:20:36 +09:00
6b011a50d2
Update and standardise license headers.
Dean Herbert
·
2017-02-07 14:27:41 +09:00
50bd80cb0c
Fix some nullrefs when running visualtests with no maps loaded.
Dean Herbert
·
2017-01-27 00:16:02 +09:00
162e183b36
Keep reference to reader to avoid early disposal.
Dean Herbert
·
2016-12-18 20:47:00 +09:00
1d5dc77c4d
Make MusicController more async.
Dean Herbert
·
2016-11-22 20:47:28 +09:00
3bc38268a0
Don't use texture atlases for beatmap backgrounds.
Dean Herbert
·
2016-11-22 20:14:58 +09:00
f576b4bf82
Explicit disposal via using() to WorkingBeatmap.
Dean Herbert
·
2016-11-22 14:57:53 +09:00
7df8324957
Add finalizer logic for WorkingBeatmap for now.
Dean Herbert
·
2016-11-21 21:35:10 +09:00
41a84ba00c
Fix some nullrefs.
Dean Herbert
·
2016-11-12 18:25:58 +09:00
18c0e431c1
AudioEquals method for BeatmapInfo.
Huo Yaoyuan
·
2016-11-07 21:52:23 +08:00
c59cad2478
Fix lock object.
Huo Yaoyuan
·
2016-11-05 20:21:08 +08:00
e69dac7745
Add lock on each property of WorkingBeatmap.
Huo Yaoyuan
·
2016-11-05 20:01:46 +08:00
f2b37e1fe7
Add beatmap backgrounds.
Dean Herbert
·
2016-11-05 20:00:14 +09:00
a11d534067
Fix thread safety issue when accessing files in beatmap (zip) files.
Dean Herbert
·
2016-11-05 18:19:01 +09:00
8fe63689a4
Avoid accessing the beatmap too early.
Dean Herbert
·
2016-10-28 21:08:32 +09:00
5dc495e41d
Lazy parse beatmap; Don't reload audio track if it hasn't changed.
Dean Herbert
·
2016-10-28 20:24:14 +09:00
10ef34b805
Add initial game-wide beatmap flow.
Dean Herbert
·
2016-10-28 19:55:48 +09:00
74f1a9622f
Don't exception on inability to read audio track.
Dean Herbert
·
2016-10-28 18:03:26 +09:00
209f09df91
Remove unnecessary finaliser.
Dean Herbert
·
2016-10-28 14:18:00 +09:00
856e056515
Add the concept of a "WorkingBeatmap" and make player load beatmaps and audio from SongSelect.
Dean Herbert
·
2016-10-28 14:14:45 +09:00
feccb7286c