Dan Balasescu
d88f247594
Fix possible null reference inspection
2022-08-11 20:38:08 +09:00
Dan Balasescu
f29d1b2ded
Merge pull request #19001 from stanriders/pp-balancing
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osu! performance points balancing pass
2022-08-11 20:31:33 +09:00
Dan Balasescu
9f28c4c033
Adjust test values
2022-08-11 19:47:32 +09:00
Dan Balasescu
61a3758cd9
Merge branch 'master' into pp-balancing
2022-08-11 19:46:16 +09:00
Dan Balasescu
9839d9933d
Merge pull request #19707 from peppy/api-run-loop-refactor
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Refactor `APIAccess` main loop to read better
2022-08-11 19:44:01 +09:00
Dan Balasescu
d6c64af5e3
Merge branch 'master' into api-run-loop-refactor
2022-08-11 19:09:32 +09:00
Dan Balasescu
77cd279a76
Merge pull request #19706 from peppy/api-connected-state-refactor
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Fix avatar potentially not loading in `LoginOverlay` due to misordered events
2022-08-11 19:08:25 +09:00
Dean Herbert
865d63f768
Refactor APIAccess
main loop to read better
2022-08-11 15:43:39 +09:00
Dean Herbert
47196b19a5
Stop setting Online
state in handleRequest
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This is already handled amicably by the `Failing` -> `Connecting` flow.
Having this set in `handleRequest` throws things off, potentially
leading to the `Online` state change before the user has been populated.
2022-08-11 14:36:30 +09:00
Dean Herbert
7ec67c28b9
Set Online
state sooner in connection process
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This isn't really required as such, but feels more correct. There was no
reason for it to wait for the friend population to complete before
deeming things to be "online".
2022-08-11 14:35:56 +09:00
Dan Balasescu
65a1daf211
Merge pull request #15666 from MBmasher/fl-slider
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Add slider bonus to Flashlight skill
2022-08-11 13:42:31 +09:00
Dan Balasescu
b18f9b39dc
Merge pull request #19702 from peppy/api-access-user-thread-safety
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Add thread safety to `APIAccess.LocalUser`
2022-08-11 13:25:27 +09:00
Dean Herbert
e5b534bb26
Add thread safety to APIAccess.LocalUser
2022-08-11 12:45:26 +09:00
Dan Balasescu
7cac089246
Merge branch 'master' into fl-slider
2022-08-10 21:19:05 +09:00
Dan Balasescu
1721a91168
Merge pull request #19661 from peppy/overlay-key-binding-organisation
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Reorganise global bindings and split out overlay bindings to make things easier to find
2022-08-10 21:18:28 +09:00
Dan Balasescu
98c7138803
Merge pull request #19586 from peppy/realm-versioning-for-debug
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Version realm files for debug executions
2022-08-10 21:17:51 +09:00
Dan Balasescu
f9c6dc314b
Merge pull request #19678 from peppy/fix-file-comparisons-many-places
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Fix audio track not correctly advancing when changing between certain beatmaps
2022-08-10 20:38:14 +09:00
Dan Balasescu
69cbf4185b
Match class name to file
2022-08-10 19:53:40 +09:00
Dan Balasescu
76fea25668
Merge pull request #19646 from its5Q/settings-localisation
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Add missing localisation for settings enums
2022-08-10 18:51:52 +09:00
Dean Herbert
6e9031b03e
Update framework
2022-08-10 17:49:39 +09:00
its5Q
8f5bd437f6
Rename enum member to be more like the other
2022-08-10 18:41:53 +10:00
its5Q
231c331690
Rename keys to match enum members
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-08-10 18:31:57 +10:00
Dan Balasescu
c151cb4443
Merge pull request #19677 from peppy/fix-mobile-import-crash
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Fix crash when attempting to import on mobile platforms
2022-08-10 16:11:38 +09:00
Dean Herbert
ef10d074e8
Update framework
2022-08-10 16:07:47 +09:00
Dean Herbert
7c6e5a1085
Add test coverage of case insensitive audio equality
2022-08-10 16:06:56 +09:00
Dean Herbert
ac99c1ad69
Migrate the majority of existing file lookups to use new extension methods
2022-08-10 16:01:16 +09:00
Dean Herbert
5f10ec1955
Add extension methods for case insensitive file lookups
2022-08-10 15:48:25 +09:00
Dean Herbert
ddffa9b1bd
Fix crash when attempting to import on mobile platforms
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Regressed with NRT application to this file. It's probably the first
time we've actually hit this due to an optional DI that is actually not
available outside of tests.
2022-08-10 15:32:43 +09:00
Dan Balasescu
87133b9cc5
Merge pull request #19669 from peppy/abort-load-player-more
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Handle cancellation at more points during `Player` initialisation
2022-08-10 13:53:27 +09:00
Dan Balasescu
888c4c8e08
Merge pull request #19662 from peppy/startup-correct-username
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Use a placeholder user with the correct username during login process
2022-08-10 13:09:37 +09:00
Salman Ahmed
a83f7202ec
Merge pull request #19670 from peppy/update-framework
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Update framework
2022-08-09 20:28:24 +03:00
Dean Herbert
ad410fc88b
Update resources
2022-08-10 01:50:23 +09:00
Dean Herbert
e8fef6e05c
Update framework
2022-08-10 01:36:39 +09:00
its5Q
abca3d1b2a
Prefix common strings for context
2022-08-10 00:35:19 +10:00
Dean Herbert
a5081826b7
Handle cancellation at more points during Player
initialisation
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As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
2022-08-09 23:25:19 +09:00
Dean Herbert
d59f4720f1
Merge pull request #19664 from peppy/test-assertions
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Update multiple tests to use new assert output for easier to understand failures
2022-08-09 23:15:16 +09:00
Dean Herbert
1392395ea0
Merge pull request #19668 from smoogipoo/fix-ended-room-status
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Fix host room status showing ended after playing
2022-08-09 23:02:38 +09:00
Dan Balasescu
4107049b08
Fix host room status showing ended after playing
2022-08-09 21:43:10 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
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Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
Dan Balasescu
2de9e5f40f
Fix test failure
2022-08-09 20:23:45 +09:00
Dean Herbert
551e1cf7ff
Revert ordering and reword comment
2022-08-09 19:26:24 +09:00
Dean Herbert
1270ee9624
Update multiple tests to use new assert output for easier to understand failures
2022-08-09 19:19:54 +09:00
Dean Herbert
940629f2f1
Fix database storing order being changed by previous changes
2022-08-09 18:18:03 +09:00
Dean Herbert
106932b906
Add null check in TestPlayer
's disposal code to avoid cascading test failure
2022-08-09 18:15:50 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
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Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dean Herbert
4a312d5658
Use a placeholder user with the correct username during connecting process
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This allows for various components (like gameplay) to obtain a correct
username even if the API is not yet in a connected state. The most
common case is during startup, where a connection may not have been
established yet, but the user's username was restored from their config
file.
By making the change, local scores will now have the correct username
(although avatar etc. will be missing, which I think it fine) even if
the API is not yet connected. Previously, they would show up as "Guest".
2022-08-09 17:13:09 +09:00
Dean Herbert
f9d0cc3c4e
Change APIAccess.IsLoggedIn
to also return true
when connecting
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All usages of this are made with the intention of showing data when an
api is going to eventually become available. In the case of a login
failure, components are also able to display a correct state.
With this change, it makes online components display in a more correct
state during startup or initial logging in phase.
2022-08-09 17:11:44 +09:00
Dean Herbert
beb3d41f0c
Fix unsafe usage of APIAccess.LocalUser
in BeatmapListingOverlay
2022-08-09 17:11:44 +09:00
Dean Herbert
961f5d4acc
Reorganise global bindings section to be easier to find things
2022-08-09 17:08:31 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
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Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00