# Conflicts: # osu.Game.Mode.Osu/UI/OsuComboCounter.cs # osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
This to match more with the current behavior in osu!mania.
More complex than the other counters, but hopefully functional. I subestimated you and your silly bouncing animations. >.>
Moved a few things to allow using common transforms for a star counter. This implementation is basic and hacky, but good enough as proof of concept.