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mirror of https://github.com/ppy/osu.git synced 2024-11-20 00:12:57 +08:00
Commit Graph

15925 Commits

Author SHA1 Message Date
Andrei Zavatski
0a9d14826c Merge remote-tracking branch 'refs/remotes/ppy/master' into medals-fix 2020-01-04 18:28:17 +03:00
Dean Herbert
a756d5d95d Fix new account registration attempting to login with email 2020-01-04 14:52:07 +09:00
Willy Tu
e23c71be80 Update Resolved and Cached attribute issues 2020-01-03 11:34:26 -08:00
Willy Tu
0a4e180ce7 Merge branch 'master' of github.com:ppy/osu into #7146 2020-01-03 11:32:06 -08:00
Albie Spriddell
d4888c39de cleanup 2020-01-03 15:22:33 +00:00
Albie Spriddell
23ed64c5fd Merge branch 'rpc' of https://github.com/aspriddell/osu into rpc 2020-01-03 13:08:06 +00:00
Albie Spriddell
71a3db7cd6 remove from rulesetinfo 2020-01-03 13:08:01 +00:00
Albie
b500ee44fb
Update osu.Game/Rulesets/Ruleset.cs
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-03 13:00:57 +00:00
Albie Spriddell
5940851519 remove database dependency 2020-01-03 12:17:01 +00:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
Dan Balasescu
c07cfce3b3
Merge branch 'master' into resource-assembly 2020-01-03 17:56:25 +09:00
Dean Herbert
e9b57de76f Update framework 2020-01-03 17:23:17 +09:00
Dean Herbert
78e9ab912d Merge remote-tracking branch 'upstream/master' into set_user_agent_on_web_request_level 2020-01-03 17:23:11 +09:00
Dean Herbert
7d79edf335 Merge remote-tracking branch 'upstream/master' into overlay-headers-update-three 2020-01-03 15:35:33 +09:00
Dean Herbert
fe581bf27e Remove unnecessarily exposed value 2020-01-03 15:35:18 +09:00
Dean Herbert
e8567414c6 Refactor into some kind of sanity 2020-01-03 15:01:42 +09:00
smoogipoo
b54491cc82 Make sure an exception is thrown 2020-01-03 14:16:38 +09:00
Dean Herbert
132b420aaa Fix changelog overlay hard crashing on no internet connection 2020-01-02 19:19:42 +09:00
Andrei Zavatski
a5c23e7cf7 Remove underline from breadcrumb display 2020-01-02 11:09:47 +03:00
Andrei Zavatski
0f331e81f6 Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-headers-update-three 2020-01-02 10:59:31 +03:00
smoogipoo
878e9f182e Add storyboard sample test scene 2020-01-02 15:23:41 +09:00
smoogipoo
0f8a76afde Remove manual hitobject sample namespacing 2020-01-02 14:27:27 +09:00
Dean Herbert
d1d19c2cd9 Move chevron size implementation 2020-01-02 14:26:40 +09:00
Dean Herbert
546f64f951 Method to property 2020-01-02 14:19:31 +09:00
smoogipoo
09cd66adb0 Fix storyboard samples not loading from subfolders 2020-01-02 14:07:22 +09:00
Dean Herbert
f09f9eb07d Merge branch 'master' into general-editor-beatmap 2020-01-01 23:27:08 +09:00
Dean Herbert
6a992b340d Remove generic editor beatmap (#7398)
Remove generic editor beatmap

Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-01-01 23:24:24 +09:00
Dean Herbert
4f2fa2626a Centralise calls to mutable hitobjects list 2020-01-01 21:24:00 +09:00
Dean Herbert
ca90f708f1 Merge remote-tracking branch 'upstream/master' into remove-editor-beatmap-generics 2020-01-01 21:03:31 +09:00
Andrei Zavatski
19e7867aba Make OverlayHeader non-generic 2019-12-31 18:12:03 +03:00
Andrei Zavatski
3a71abe8ff Add xmldoc and better parameter naming 2019-12-31 17:52:41 +03:00
Dean Herbert
ddbdb02aa4
Merge branch 'master' into overlay-headers-update-three 2019-12-31 22:54:16 +09:00
Joehu
a292d235d6 Separate statement with newline 2019-12-30 09:49:34 -08:00
Joehu
25be3fd799 Move shift-delete handling to switch 2019-12-30 09:38:22 -08:00
Joehu
32e4d4a563 Fix search textboxes absorbing home/end input on scroll containers 2019-12-30 09:29:46 -08:00
dependabot-preview[bot]
8ae4cfaa52
Bump ppy.osu.Game.Resources from 2019.1227.0 to 2019.1230.0
Bumps [ppy.osu.Game.Resources](https://github.com/ppy/osu-resources) from 2019.1227.0 to 2019.1230.0.
- [Release notes](https://github.com/ppy/osu-resources/releases)
- [Commits](https://github.com/ppy/osu-resources/compare/2019.1227.0...2019.1230.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2019-12-30 07:33:49 +00:00
smoogipoo
8c378dc625 Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
Andrei Zavatski
5748b60a06 Make item chevron size virtual 2019-12-30 08:26:49 +03:00
Dean Herbert
9d5d61a64d
Merge branch 'master' into overlay-headers-update-three 2019-12-30 13:42:23 +09:00
Dean Herbert
0eccfc79cc Remove unused field 2019-12-30 11:51:33 +09:00
Dean Herbert
a03a637728
Merge branch 'master' into add-context-menu-direct-panel 2019-12-30 11:37:02 +09:00
Joehu
bcf7156882 Add context menu on direct panels 2019-12-29 11:19:46 -08:00
Joehu
39d77386a8 Fix context menus not showing on social panels 2019-12-29 10:49:28 -08:00
Andrei Zavatski
cb2b89a2c9 Fix crashing TextSceneMedalOverlay 2019-12-29 03:01:14 +03:00
Roman Kapustin
e8bcb52612 Set UserAgent for API requests 2019-12-28 18:07:55 +03:00
Huo Yaoyuan
1b33581667 Construct DllResourceStore with assemblies 2019-12-28 21:13:18 +08:00
Andrei Zavatski
7af622426a Make field readonly 2019-12-28 05:11:28 +03:00
Andrei Zavatski
ac2280c4ef Implement BreadcrumbControlOverlayHeader 2019-12-28 04:57:41 +03:00
Andrei Zavatski
f2ff57d6b7 Update design of OverlayHeaderTabControl 2019-12-28 02:50:52 +03:00
Bartłomiej Dach
3621362a48 Merge branch 'master' into scrolling-container-origin-adjust 2019-12-27 16:52:21 +01:00
Dan Balasescu
bba89fc57b
Merge branch 'master' into lock-difficulty-adjust 2019-12-27 23:17:04 +09:00
Dean Herbert
5efb7e8015 Always update default value 2019-12-27 23:01:52 +09:00
Dan Balasescu
3836567992
Merge branch 'master' into fix-replay-import 2019-12-27 22:52:27 +09:00
Dean Herbert
651abd2e11 Update framework 2019-12-27 21:51:18 +09:00
smoogipoo
6069d98ced Remove generic editor beatmap 2019-12-27 19:39:30 +09:00
Dean Herbert
ca862124a5 Fix replay import from main menu causing a hard crash 2019-12-27 19:36:48 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dan Balasescu
199c0bca02
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:45:24 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting 2019-12-27 17:29:13 +09:00
Dean Herbert
b330aec03e Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
Dean Herbert
aa97487f8e
Merge branch 'master' into hp-drain 2019-12-27 14:58:22 +09:00
Dean Herbert
6bff5cfb9e Merge remote-tracking branch 'upstream/master' into avoid-duplicate-empty-archives 2019-12-27 14:07:34 +09:00
Dean Herbert
ea52bbea35 Update framework 2019-12-27 14:05:48 +09:00
Dean Herbert
9478fe5ec3 Revert to using empty container, not null 2019-12-27 13:15:55 +09:00
smoogipoo
c22744de2c Better define minimum health targets 2019-12-27 12:46:35 +09:00
smoogipoo
fbbd16b4f0 Remove healthIncreases nullability 2019-12-27 12:39:25 +09:00
Andrei Zavatski
04a4821a9f Make CreateContent a method again 2019-12-27 06:36:41 +03:00
Andrei Zavatski
2d167a5161 Some little size adjustments 2019-12-27 05:53:31 +03:00
Andrei Zavatski
3feaaa3e4d Use FillMode.Fit for icons 2019-12-27 05:37:06 +03:00
Andrei Zavatski
dc720dd653 Bump ppy.osu.Game.Resources from 2019.1215.0 to 2019.1227.0 2019-12-27 05:27:36 +03:00
Andrei Zavatski
3ae0564db7 Merge master with conflicts resolved 2019-12-27 05:17:53 +03:00
Dean Herbert
183307d636 Use circle instead of CircularContainer 2019-12-27 10:53:20 +09:00
Andrei Zavatski
bd6e603be3 Add icon for profile header 2019-12-27 04:01:33 +03:00
Andrei Zavatski
25f6517fba Update dependency 2019-12-27 03:53:01 +03:00
Andrei Zavatski
3d7c7a1ced Fix profile title wasn't in lowercase 2019-12-26 22:39:13 +03:00
Bartłomiej Dach
193e41f878 Add origin adjustment for hitobject lifetime
Visual inspection of taiko gameplay has shown that hitobjects appeared
on screen only when the origin of the hitobject came into the bounds
of the screen, instead of appearing when any visible part of the
hitobject came into the screen bounds.

This behaviour was due to lifetime calculation being based on the origin
of the hitobject and not taking into account the actual object
dimensions. Adjust the lifetime start of the hitobject by subtracting
the time needed to show the part of the hitobject that should already
be visible on screen when the origin comes into frame.
2019-12-26 20:37:29 +01:00
Andrei Zavatski
e360aa4588 Fix TabControl wasn't on top of everything 2019-12-26 22:16:20 +03:00
Andrei Zavatski
a1c91af095 Update layout of every overlay using OverlayHeader 2019-12-26 22:09:06 +03:00
Andrei Zavatski
647c83e6c8 Add ability to not create content for headers
Rather than creating an empty container
2019-12-26 21:21:15 +03:00
Andrei Zavatski
ca3e8db79f Merge dependency 2019-12-26 21:03:39 +03:00
Andrei Zavatski
2d32fe08ff Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay_headers_update 2019-12-26 21:02:14 +03:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain 2019-12-26 23:51:12 +09:00
Dean Herbert
033bb15500
Fix early-escape not continuing to results screen (#7362)
Fix early-escape not continuing to results screen
2019-12-26 23:50:21 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components (#7358)
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Dean Herbert
a4d4efc312
Fix missing comments 2019-12-26 19:33:59 +09:00
Dean Herbert
a041f32072 Use cleaner solution via cancellation of older schedule 2019-12-26 19:05:32 +09:00
Dean Herbert
74d875a2e0 Give empty archives a hash based on archive name to avoid duplicate imports 2019-12-26 18:44:50 +09:00
smoogipoo
8903f286ef Fix escape not continuing to results screen 2019-12-26 18:27:48 +09:00
smoogipoo
35f64d9aae More comments 2019-12-26 17:54:31 +09:00
smoogipoo
f5dbd57d55 Refactor drain calculation for resiliency 2019-12-26 17:36:40 +09:00
smoogipoo
662ec2d812 Refactor gameplay-time drain limitation 2019-12-26 15:46:07 +09:00
smoogipoo
96a4f9ae53 Fix nub position getting offset by size changes 2019-12-26 15:14:19 +09:00
smoogipoo
e0c1072ab2 Add xmldocs 2019-12-26 15:01:19 +09:00
smoogipoo
eba6371526 Re-implement taiko's accumulating health processor 2019-12-26 15:01:19 +09:00
smoogipoo
3b07c3913d Add perfect and ok values, move to base Judgement 2019-12-26 15:00:59 +09:00
smoogipoo
0454c5022d Fix some maps potentially starting with 0 health 2019-12-26 15:00:59 +09:00
smoogipoo
90a0569660 Tweak drain values 2019-12-26 15:00:58 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
b348abcd07 Only drain health in non-break times 2019-12-26 14:59:49 +09:00
smoogipoo
977fb3d1bf Make processors and break overlay frame-stable 2019-12-26 14:59:49 +09:00