Dean Herbert
621be3bbfc
Merge branch 'master' into disallow-beatmap-change
2018-06-07 00:38:40 +09:00
Dan Balasescu
b59c45ca57
Merge branch 'master' into fix-database-migration-failure
2018-06-06 22:44:35 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
Dean Herbert
0a97b8ae25
Implement DebugUtils locally
...
Has been removed from framework
2018-06-06 18:33:10 +09:00
Dean Herbert
601ef3b6f7
Consume osu.Framework via nuget
2018-06-05 14:14:56 +09:00
Dean Herbert
4b604bf055
Merge branch 'master' into disallow-beatmap-change
2018-06-04 10:53:04 +09:00
Dean Herbert
3a823d6c25
Fix multiple issues causing database reset to fail
2018-06-04 02:12:16 +09:00
Dean Herbert
80806be047
Don't start transactions for migration
...
It looks like transactions are used internally during migration.
2018-05-29 16:23:38 +09:00
smoogipoo
a3470f9ec3
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
...
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
2018-05-28 18:01:15 +09:00
smoogipoo
3a5228af43
Make GameBeatmap late-bind its AudioManager for ctor Beatmap access
2018-05-28 17:55:41 +09:00
HoutarouOreki
e2d840c2de
Rename CursorOverrideContainer to MenuCursorContainer
2018-05-25 21:13:40 +02:00
smoogipoo
a25462e10f
Fix testcase audio + dependency overrides not working
2018-05-23 18:52:09 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
6c0c932c48
Reorder OsuGameBase methods
2018-05-23 14:56:40 +09:00
Dean Herbert
64ddee5646
Change load order to ensure runner is loaded before blocking op
2018-04-22 04:26:27 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
421e9e0641
Add xmldoc to some high-level classes to explain their separation
2018-04-08 12:58:34 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
Dean Herbert
d1c2aa71d0
Add beatmap sample override support
2018-03-20 16:24:06 +09:00
Dean Herbert
07642546bb
Make APIAccess a component
2018-03-14 11:29:54 +09:00
Dean Herbert
83cd2fd317
Move token saving logic to APIAccess
2018-03-14 10:15:05 +09:00
Dean Herbert
afc3646450
Move API configuration hooks out of OsuGameBase
...
Also makes username more private, and password completely private.
2018-03-14 10:15:05 +09:00
Dean Herbert
3726db53b5
Allow instantiation of skins
2018-02-23 13:38:12 +09:00
Dean Herbert
4c14b32783
Add basic skin database model layout and importing
2018-02-22 15:46:11 +09:00
Dean Herbert
835136aecb
Merge branch 'master' into api-interface
2018-02-20 09:33:53 +09:00
Dean Herbert
d70d40e3b8
Add back forgotten score store to valid importers
2018-02-19 15:52:14 +09:00
Dean Herbert
75dcf72520
Improve testability of API
2018-02-16 13:57:39 +09:00
Dean Herbert
b9ef32b09b
Further xmldoc and restoring of Cleanup method
2018-02-15 16:31:42 +09:00
Dean Herbert
a0a65abcac
Crentalise all import logic
2018-02-15 14:22:39 +09:00
Dean Herbert
d3dd31dadb
Make deletion and purging logic even more global
2018-02-15 14:22:39 +09:00
Dean Herbert
edc3638175
DatabaseWriteUsage
2018-02-12 17:55:11 +09:00
Dean Herbert
cc948d688f
Fix unrelated spacing issue
2018-02-12 15:39:13 +09:00
smoogipoo
b4cd8ea716
GlobalKeyBindingContainer -> GlobalActionContainer
...
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00
smoogipoo
ef3fb8c05a
InputManager -> Container where KeyBindings are involved
2018-01-30 14:49:12 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
Dean Herbert
80b8780f56
Revert "Remove game-wise settings store for the time being"
...
This reverts commit 72df2c681b
.
2018-01-25 18:08:50 +09:00
Dean Herbert
72df2c681b
Remove game-wise settings store for the time being
2018-01-24 18:01:39 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
smoogipoo
43f8a8e8c5
Rename OsuCursorVisualiser -> CursorOverrideContainer
2018-01-15 14:00:13 +09:00
smoogipoo
78441c05cb
OsuCursorContainer -> OsuCursorVisualiser
2018-01-12 19:45:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
94b761e63e
Remove local storage for now
2017-12-31 12:22:17 +09:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
...
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
d402222f17
Fix DisposeTrack and improve AsyncLazy to support disposal
2017-11-30 05:05:07 +09:00
Dean Herbert
df16a019ed
Add a global reduction of audio track volume
...
Music is overpowering compared to our current game samples. We will need to do further adjustments on this, but for now let's reduce the track volume globally.
2017-11-26 17:08:58 +09:00