Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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2c61a9d3d1
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Update bottom bar components to new design language (mostly)
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2022-05-25 23:54:59 +09:00 |
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Dean Herbert
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0dc1577f68
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Split out control point visualisation logic and add special kiai duration handling
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2021-04-15 18:42:30 +09:00 |
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Dean Herbert
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757475e6d4
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Use correct representation colours
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2021-04-15 16:39:20 +09:00 |
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Dean Herbert
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da6f9060fa
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Centre end circles to avoid visual gaps
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2021-04-15 16:39:20 +09:00 |
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Dean Herbert
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73821beb1d
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Fix break display looking bad on very long beatmaps due to fixed corner radius
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2021-04-15 16:39:20 +09:00 |
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Dean Herbert
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dd09d7830d
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Cache and resolve editor clock as EditorClock in all cases
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2020-05-22 16:44:06 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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8004b8af4d
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Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
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2018-05-23 17:38:02 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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e25d1f6982
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Pass down editor clocks through DI
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2018-03-19 16:27:52 +09:00 |
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smoogipoo
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d05947ef48
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Pass adjustable clocks to components, rather than relying on the track
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2018-03-15 18:19:28 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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EVAST9919
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cc04d5bc61
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Add all the objects to the PlaybackContainer
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2017-11-17 13:35:41 +03:00 |
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EVAST9919
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d62da4334e
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Add and place all the bottom bar objects
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2017-11-17 12:26:13 +03:00 |
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smoogipoo
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c578509a20
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Bind to the screen Beatmap instead of the game-wide Beatmap
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2017-09-26 17:58:40 +09:00 |
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smoogipoo
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10e5fe40b2
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A bit of cleanup
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2017-09-26 15:51:45 +09:00 |
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smoogipoo
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5953c1084e
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Re-namespace SummaryTimeline
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2017-09-26 15:45:27 +09:00 |
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