Update framework
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
Fix repeat arrow texture not falling back to default legacy skin
Fix timeline range selection crashing after non-mouse selection
Move database connection string operations local
In line with framework changes in https://github.com/ppy/osu-framework/pull/4793.
Rewrite blueprint sorting logic to be more robust
Add support for range selection to editor timeline
Add test coverage for timeline selection logic
Reduce allocations during beatmap conversion process
TestScene{Editor -> Composer}Selection
In line with an upcoming split in functionality between the composer blueprint container and the timeline blueprint container.
Fix text overflowing on dropdown headers
Fix `DialogOverlay` potentially not expiring dialogs as soon as it should
DialogOverlay
Remove speed caps in osu! difficulty calculation
Add rectangular snap grid to osu! editor composer
master
Fix `KeyCounterDisplay` potentially getting stuck invisible due to autosize masking
Fix osu!taiko hidden mod metrics not matching expectations
Fix cursor particles not spawned during kiai
Disable FtB pass for particle spewer