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Commit Graph

170 Commits

Author SHA1 Message Date
smoogipoo
776757545d Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
Dean Herbert
84919d70bb Health bar -> Health display
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error 2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field 2019-07-06 18:38:41 +03:00
iiSaLMaN
530e07110f Use a descriptive name for the setting 2019-07-06 06:32:25 +03:00
Salman Ahmed
98daaf634a Simplify changes 2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2 Fade health bar on value change 2019-07-03 05:11:11 +03:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
iiSaLMaN
41597efdf7 Hide health bar in no fail 2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8 Implement IApplicableToHUD 2019-06-29 04:23:59 +03:00
David Zhao
de59e038ac Prevent non-combo affecting judgements from triggering sudden death 2019-06-21 14:29:16 +09:00
smoogipoo
c7d0fcd42a Update drawnodes 2019-06-06 16:49:35 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8 Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36 Fix merge 2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b Fix mod equality checks not working as intended 2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c Improve xmldoc slightly 2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc 2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
iiSaLMaN
e0abd0b2c1
fix comment 2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment 2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc 2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3fbbb7dcf9 Move intiial fade outside of absolute sequence 2019-04-22 16:39:28 +09:00
iiSaLMaN
26f0b2a4fe
Remove bindable
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue 2019-04-21 18:05:52 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable 2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod 2019-04-21 15:58:40 +03:00
David Zhao
037e23247f Remove unused using 2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89 Use the actual scale of Flashlight for FlashlightSize 2019-04-18 14:24:19 +09:00
David Zhao
e25c7fdb9b Use absolute sequence for flashlight breaks 2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a Update in-line with drawnode changes 2019-04-02 11:56:22 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
fe255c54d0
Merge pull request #4496 from smoogipoo/reinstantiate-mods
Fix mods being reused for difficulty calculation
2019-03-20 19:10:52 +09:00
smoogipoo
6df275c83a Use fresh mods for each difficulty calculation iteration 2019-03-20 16:37:25 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
e0ab40b082 Rename missed files 2019-03-19 23:56:12 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00