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Commit Graph

63 Commits

Author SHA1 Message Date
Bartłomiej Dach
3d14b14cfe
Use alternative method for checking panel readiness to eliminate bool flag 2022-08-17 21:56:11 +02:00
Bartłomiej Dach
f860bc11ee
Fix several schedule-related issues arising from new column addition 2022-08-15 20:38:16 +02:00
Bartłomiej Dach
f21a51aa24
Simplify mirror copy of task logic in ModColumn 2022-08-08 19:20:50 +02:00
Bartłomiej Dach
b2f8934117
Extract base mod select column presentation logic 2022-07-24 16:39:03 +02:00
Bartłomiej Dach
f3ceabc53f
Rename ModSelect{Overlay -> }Panel 2022-07-22 19:17:22 +02:00
Bartłomiej Dach
6cd18fad99
Fix code inspections after base panel class extraction 2022-07-21 23:29:08 +02:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Bartłomiej Dach
7013909322
Remove unnecessary protected virtual 2022-06-21 16:43:04 +02:00
Bartłomiej Dach
da1814e7c3
Restructure everything to fix free mod overlay issue 2022-06-21 14:48:41 +02:00
Bartłomiej Dach
234120ff43
Forward entire event to IModHotkeyHandler
Required for shift handling in the classic implementation.
2022-06-21 13:37:17 +02:00
Bartłomiej Dach
658f5341c7
Set up flow for switching between hotkey styles 2022-06-21 13:34:58 +02:00
Bartłomiej Dach
73124d2b1f
Encapsulate mod hotkey selection logic in strategy pattern 2022-06-21 12:49:01 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Joseph Madamba
ed0b841df0 Fix incorrect left/right clicking area of mod panels 2022-05-23 18:29:26 -07:00
Bartłomiej Dach
2266a5c9a0
Remove no-longer-necessary ModColumn.Filter 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
1c0166367d
Fix remaining column operations being coupled to drawables 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
b5a9f1310a
Fix select/deselect all toggle not working correctly after changes 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
52bbce12f1
Fix not being able to set AvailableMods before loaded 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level 2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState to overlay level 2022-05-11 22:26:21 +02:00
Bartłomiej Dach
e86444c4bf
Hoist ModState to column level 2022-05-11 22:03:49 +02:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out 2022-05-08 14:53:59 +02:00
Dean Herbert
1d27ef18dc Add xmldoc for IsValidMod 2022-05-08 01:49:29 +09:00
Bartłomiej Dach
0c2b4a6c0b
Fix invalid IsLoaded check
Would fail when `availableMods` would be changed from a different thread
while the columns aren't loaded.
2022-05-07 15:44:22 +02:00
Bartłomiej Dach
fe69bd7ed9
Merge branch 'master' into change-mod-scroll-behaviour 2022-05-07 13:29:02 +02:00
Salman Ahmed
8ee3fdd0aa Change mod scrolling behaviour to not scroll horizontally on columns/settings 2022-05-07 12:15:11 +03:00
Bartłomiej Dach
f761d4d4d4
Reuse "select/deselect all" localisable string on column toggle 2022-05-07 10:56:03 +02:00
Bartłomiej Dach
18e4c3ed0f
Update mod columns even if they're not present/offscreen
Important to make "select/deselect all" operations work on all columns
simultaneously, even if they're offscreen. Unfortunately by the nature
of how the existing selection animation works, it is hard-tied to the
update loop, so we need to compensate.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9514a5cef7
Only load panels asynchronously outside of BDL 2022-05-07 09:50:09 +02:00
Bartłomiej Dach
9f96dd47d1
Remove schedule in panel load
It was causing selection/deselection of all mods to work improperly if a
select/deselect all operation was requested before the panel was
scrolled into view.

In general the schedule was an over-optimisation - the game-global set
of available mods shouldn't be changing so often as to warrant such an
aggressive debounce.
2022-05-07 09:50:09 +02:00
Bartłomiej Dach
621f746789
Do not modify selected mods through panel state change during external update 2022-05-06 21:47:04 +02:00
Bartłomiej Dach
c199b8fcb6
Simplify state management in ModColumn
Bad sign when you can't follow your own code.

All of the various state changing methods were flattened into one
because it was too hard to follow what was calling what and why.
2022-05-06 21:46:16 +02:00
Dean Herbert
3eead5a6a3 Rename FlushAnimation to FlushPendingSelections to better match purpose 2022-05-04 19:40:08 +09:00
Bartłomiej Dach
f5fa41356e
Rewrite mod instance management again to pass tests 2022-05-03 22:31:34 +02:00
Bartłomiej Dach
f91ee4b042
Reset panel mod instance settings to defaults on deselect 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
7c04bf5c53
Refactor mod reference management to meet test expectations 2022-05-03 21:45:40 +02:00
Bartłomiej Dach
fe59f4ae58
Fix multiselection operation not flushing on close 2022-05-03 21:45:39 +02:00
Bartłomiej Dach
746a4a7403
Fix mod column using wrong equality type 2022-05-03 21:45:39 +02:00
Dean Herbert
652e022fd6
Merge pull request #17973 from bdach/mod-overlay/dim-columns-offscreen
Dim offscreen columns on new mod select overlay
2022-04-29 11:55:27 +09:00
Dean Herbert
b29af28028 Fix mod panels not ignoring super key presses
Most other usages have this included. Noticed that the panel was
changing state when exiting the game using cmd-w.

Would probably be nice to have an exposed `HasAnyModifierPressed` helper
property.
2022-04-27 16:55:17 +09:00
Bartłomiej Dach
ebc8429495
Dim offscreen columns & scroll to them if clicked 2022-04-25 23:08:04 +02:00
Dean Herbert
b722ff8dc5 Merge branch 'master' into mod-overlay/extension-points 2022-04-20 23:17:04 +09:00
Dean Herbert
65b2db5e71 Move shear constant to overlay (this is going to likely be used everywhere ever) 2022-04-20 16:30:58 +09:00
Bartłomiej Dach
67c44db8d5
Add extension points required for replacing old mod overlay 2022-04-17 23:28:51 +02:00
Dean Herbert
9fdeb20537 Animate individual ModColumns during togle of oerlay 2022-04-05 18:27:34 +09:00
Dean Herbert
497e5e3a36 Slightly adjust scroll handling and also apply to ModSettingsContainer 2022-04-05 17:19:33 +09:00
Dean Herbert
58e9147b12 Simplify and better comment nested scroll conditionals 2022-04-05 16:48:25 +09:00
Dean Herbert
f156cb797d Improve nested scroll behaviour 2022-04-05 16:46:09 +09:00