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Commit Graph

1526 Commits

Author SHA1 Message Date
Dan Balasescu
a2f8ff825e Also ignore drum roll strong judgement 2022-09-06 23:26:25 +09:00
Dan Balasescu
792b410c04 Merge branch 'master' into classic_drumrolls 2022-09-06 16:29:45 +09:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates 2022-09-03 16:14:50 +03:00
Dan Balasescu
9645bfe708 Bump difficulty calculator versions 2022-09-02 16:27:25 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
sw1tchbl4d3
a9aa928ce6 Fix test, make strong hits have LargeBonus judgement 2022-08-30 15:00:46 +02:00
sw1tchbl4d3
b185194d07 Apply comments by smoogi 2022-08-30 14:44:44 +02:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dean Herbert
90b9c02ac6 Remove "internal" identifier as unnecessary 2022-08-29 14:01:15 +09:00
Dan Balasescu
85705d97a5
Merge pull request #19853 from Lawtrohux/pp-rescale-effective-misses
osu!taiko performance point adjustments & effective misses
2022-08-25 14:43:03 +09:00
Dan Balasescu
8eab36f8c9 Actually fix possible NaN value 2022-08-25 14:02:10 +09:00
Dan Balasescu
136dcee3b5
Merge pull request #19571 from vunyunt/colour-encoding-2
Rewrite of the colour skill & refactoring of difficulty calculation within osu!taiko
2022-08-25 13:56:50 +09:00
vun
fb9bb2d42d Declare Parent as non-nullable 2022-08-24 08:57:13 +08:00
Jay L
3acbcac4d1 fix NaN PP on 0 object count 2022-08-22 19:45:51 +10:00
Dean Herbert
f5710d8000 Add ruleset API versioning 2022-08-22 16:35:08 +09:00
naoei
9386d352b8 Make StatisticItem.Name not nullable 2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization 2022-08-20 21:39:10 -04:00
Jay L
c1da509119 round numerical value
this is painfully annoying me
2022-08-19 23:23:40 +10:00
Jay L
faf143b11a fix comment 2022-08-19 23:15:38 +10:00
Jay L
b30fba1430 emc attribute 2022-08-19 22:57:40 +10:00
Jay L
fea31cc895 introduce effective misscount, accuracy rescale 2022-08-19 22:57:28 +10:00
vun
f3e1287f04 Remove redundant using statement 2022-08-19 16:19:45 +08:00
vun
684efefb50 Add FirstHitObject as a property of encoding classes 2022-08-19 16:13:36 +08:00
vun
a26de0a10f Add HitType property to MonoStreak 2022-08-19 16:05:34 +08:00
vun
51176e9577 Naming changes 2022-08-19 15:45:43 +08:00
vun
5dcd4ce7c5 Naming changes 2022-08-19 15:31:03 +08:00
Dan Balasescu
c4dee1cf6d
Merge pull request #19832 from peppy/fix-taiko-span-blueprint-overlay
Fix taiko blueprints displaying incorrectly for drum rolls
2022-08-18 17:57:14 +09:00
Dean Herbert
ad28bfc9b2 Fix taiko blueprints displaying incorrectly for drum rolls 2022-08-18 17:18:11 +09:00
Dean Herbert
48fac9f8a5 Fix taiko drum rolls with zero length being placeable in editor
Addresses https://github.com/ppy/osu/discussions/19808.
2022-08-18 16:50:36 +09:00
vun
40b1554fea Change FindRepetitionInterval to start with one previous encoding 2022-08-18 14:12:03 +08:00
Dan Balasescu
8e0049c005 Add back null check 2022-08-15 21:57:41 +09:00
Dan Balasescu
c03e47317a Fix notes not being added to list 2022-08-15 21:56:03 +09:00
Dan Balasescu
4d4ee05981 Whoops I meant to remove these 2022-08-15 21:56:03 +09:00
Dan Balasescu
78283ce3c5 Remove TaikoDifficultyPreprocessor 2022-08-15 21:43:09 +09:00
Dan Balasescu
21d2998032 Privatise internals of TaikoColourDifficultyPreprocessor 2022-08-15 21:35:57 +09:00
Dan Balasescu
94c6beeaf7 Use ctor in a place that looks visually weird
I read through this thinking "why doesn't Previous get assigned to
currentEncoding here? But it's because the initializer runs right after
the ctor and before the "method" returns. So really there's 3 operations
running on one line here - ctor, init, and assignment.
2022-08-15 21:30:46 +09:00
Dan Balasescu
502e31dd37 General refactoring 2022-08-15 21:26:54 +09:00
Dan Balasescu
d686e841c5 Merge branch 'master' into colour-encoding-2 2022-08-15 20:56:50 +09:00
naoei
45e9eda9e7 Localise hit result name 2022-08-14 14:57:02 -04:00
naoei
18ce784ae0 Allow StatisticItem's name param to be nullable 2022-08-14 14:51:35 -04:00
naoei
3e38baca3c Change ruleset mod description types 2022-08-10 16:09:11 -04:00
sw1tchbl4d3
e0426836c1 Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00
Justin
e6761ef6b1
Merge branch 'master' into classic_drumrolls 2022-08-05 12:17:44 +00:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
andy840119
eb73f9e88c Remove un-need using. 2022-08-02 10:23:52 +08:00
andy840119
b1d320bf67 Use non-nullable instead in the taiko ruleset. 2022-08-02 00:48:23 +08:00
Salman Ahmed
b32ff68a95 Enable NRT on taiko legacy skin transformer and tests 2022-07-30 09:43:51 +03:00
Salman Ahmed
0940e703b3 Fix normal skin hitsounds prioritised over default taiko hitsounds 2022-07-30 09:15:28 +03:00
Salman Ahmed
e0107fc3dc Use RequiredParentSizeToFit to handle misc geometry changes 2022-07-29 21:11:43 +03:00