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Commit Graph

1162 Commits

Author SHA1 Message Date
Dean Herbert
37a94988a3 Merge branch 'improve-hud-hiding' into cinema-mod 2019-12-12 16:12:19 +09:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
Huo Yaoyuan
9ddfdab27a Remove meaningless Convert calls. 2019-12-03 20:47:00 +08:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Huo Yaoyuan
8239c2da61 Refactor to avoid using try-finally as control flow. 2019-11-22 00:12:03 +08:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
20f01ff3e9 Revert false positives of 'unused assignment'. 2019-11-21 23:54:38 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b5c20fecee Merge branch 'master' into netstandard2.1 2019-11-19 21:40:12 +08:00
Huo Yaoyuan
608785b99a Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
Huo Yaoyuan
53bc2dcab7 Use costum displaying text for inherited references. 2019-11-18 15:29:18 +08:00
Huo Yaoyuan
b04bca7db6 Reference elements in origin definition. 2019-11-17 20:55:40 +08:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f Use ??=. 2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da Use 'out var'. 2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Huo Yaoyuan
4b75e0bf6a Redundant assignment. 2019-11-12 19:53:47 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
Dean Herbert
fd7bdc03ab Merge remote-tracking branch 'upstream/master' into infrastructure 2019-11-11 11:11:59 +09:00
Dan Balasescu
1c1a49011b
Merge branch 'master' into infrastructure 2019-11-08 19:10:49 +09:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
smoogipoo
1f9f03dc66 Add temporary fix for null references 2019-11-07 13:36:54 +09:00
smoogipoo
8d42e45fd3 Make holdnote notes update lazily 2019-11-07 13:23:00 +09:00
smoogipoo
8141509a71 Split hold note blueprints into separate file 2019-11-07 12:59:05 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply 2019-10-18 19:45:10 +09:00
Dean Herbert
e3740fbc77
Merge pull request #6528 from smoogipoo/fix-mania-selection-movement
Fix mania hitobject selections not moving correctly
2019-10-18 16:28:04 +09:00
smoogipoo
c4cc960e15 Fix mania hitobject selections not moving correctly 2019-10-17 18:00:15 +09:00
smoogipoo
510ce9345f Fix potential blueprint nullrefs with the new structure 2019-10-17 16:14:28 +09:00
smoogipoo
bc41eb176e Clean up head/tail setting in various DHOs 2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba Make mania use the new nested hitobject structure 2019-10-17 12:37:20 +09:00
smoogipoo
79b2c7b480 Make BeginPlacement() set the hitobject start time 2019-10-16 20:04:15 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions (#6431)
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00